Staredit Network

Staredit Network -> UMS Showcase -> Crazy Sniper Map
Report, edit, etc...Posted by Trigonometry on 2005-07-02 at 03:48:16
An old map of mine I made more than a year back. Half say it's fun, Quarter say it's annoying, the remainder say it's both.
Report, edit, etc...Posted by IceWarrior98 on 2005-07-15 at 03:01:15
Dude, we need a better discription...I mean, according to you is the tileset good? Are the units balanced? Is the game itself balanced? Personaly I get anoyed by Sniper Maps just because they end up being EXACTLY the same, but still. Its a tip that'll help you get feedback and way to fix w/es wrong.

ADDITION:
Forget the tileset, its censored.gif ...all you did was add the stacked rocks doodadds throughout, heres a tip: Cliffs, trees would be an improvement for tileset, cover, and flat out gameplay. I give you 1/10. Better luck next time.
Report, edit, etc...Posted by Trigonometry on 2005-07-26 at 00:27:30
It's called bald for a reason. If you knew about snipers trees are newbish. And elevations are newbish is snipers. Walls are semi-exceptable except for the fact they can generate self-vissing shadow spots.

Pretty much it's just for kicks.

":censored:ing zerglings!"
Report, edit, etc...Posted by lonely_duck on 2005-07-27 at 19:54:11
meh its okay I would have thought sniper maps would be more terrainy and such but its still better than some other sniper maps (miles laser tag) 4/10

P.S. your terrain reminds me of The Coneheads movie when Baldar fights that monster in that gigantic pit biggrin.gif
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