My idea is to make the attack of one any unit totally invisible.
I am trying as we speak. Give me feedback on this idea, and if you could, help me in testing.
I found a way to make units invisible. Its so groundbreaking...
I put an arbiter near a zealot and the zealot cloaked!
Lol. No! I meant NOT make the unit invisible, but make the ATTACK invisible.
Unit=Visible
Attack-Invisible
Ya but if you cant see the unit, you cant see the attack!1!!onetwothreefour!!! =D.
Anyways, I know a way to do this. It is a very bad way, however. It requires TONS of units and an ENORMOUS amount of lag. It can happen in madness games.
What happens it, there is so much CPU lag that the turn based part of SC ((Thats right folks, SC appears to be partly turn based)) that the unit firing cycle screws up so that it appears a unit is firing, but it really isn't, or that a unit isn't firing, but really is.
BTW:
I'm not THAT much of a noob....

No, I'm serious. If there are enough units and its lagging enough, it does that.
No. I was replying to your first message....
Hahaha, what a funny discussion.
For what I know you can't.