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Staredit Network -> Ideas -> A different Genre of Rpg
Report, edit, etc...Posted by Tdnfthe1 on 2005-07-08 at 23:24:24
I've been thinking of doing a game lately that consists of many different rpg concepts. Such as spells, weapons, forms of leveling up, etc. However i also was thinking of a few other things. For one, I was thinking i shouldn't do an actual RPG because they are very time consuming and require lots of organized planning, something I'm not in the mood for. Number two, I wanted to experiment with an idea of combining attacks, but it would be too much to put into a full fledged RPG. At this point i'm thinking i could just do some sort of short rpg-concept type of map. Then thirdly, I bought Soul Calibur 2($6 biggrin.gif ) for PS2/XBOX and began to think, "Man all these things you can do in a simple fighting map sure are intresting, it would be really cool to put this into other games." Then I began putting 1 and 2 together after i got a glass of juice, and began thinking of a fully put together map concept right in front of me. So here is what I thought could be done.

A Tekken/Soul Calibur Option style game
Making a game with multiple options and a main menu. Options would include things such as:
*A story/conquest mode concept
*Versus Mode
*Team Versus Mode
*Survival Mode
*Beat the clock(a concept where you win as fast as you can and can save your time to compete against other people)
*Finally I wanted some sort of special mode, a mode that allow the players to take a unique twist in the gameplay. I couldn't quite think of what to do so this one is just open.
*Maximum of 2 more Modes for public request.

Advanced Spell System
*Dropship spell system for easy and quick usage
*Spell Strategies similar to that of Dota(WC3 Popular map). The strategies would consist of things like, a character who relies on spells that heal, or alter conditions, and another character who just does damage, etc.
*Interactive system, this would allow some spells and actions to be able to interact with the enviroment.
*Combination Attacks, as I said above I really want to implement some combination attacks. Deciding what to use would require production of the map so this is still something i can't speak much upon.
*Maximum of 4 spells for each player

Secrets
I defenitely will input the idea of unlocking secrets within the map. The most obvious ones will be unlocking different battle zones, and Characters. I plan to do this by using a barracks system for people to input codes. They would recieve the codes by playing the pre-unlocked game modes(whichever I choose). Other things I can think of would be unlocking game modes, and unlocking miscelaneous options(settings).

So I've put together all these ideas, what do you guys think? Should I start a map using some of this stuff, or would it be a useless attempt? Give feedback plz.

-Tdnfthe1
Report, edit, etc...Posted by Moogle on 2005-07-09 at 00:02:33
Something new and different, im sure if you experimented around with it alot you would come out with a very nice and new map. Sure many people will enjoy it because of all the modes you can select from. More modes mean less boring for player because he doesnt have play samething over n over again. Good luck with your idea Tdnfthe1 experiment more untill your sure that you have this idea smacked down and ready too rock.

\\Moogle
Report, edit, etc...Posted by Septhiroth on 2005-07-09 at 00:18:33
-=What I Think about it=-

Its Interesting that your Idea of Making a Map that has many Different types of themes. This will actually Increase Replay Value.

-=Changes=-
NONE


-= Suggestions for your Idea's=-

1.) When you make Survival mode, don't just make it like the Usual Survival Mode.
make if different than any other survival Mode.

2.) When you make Versus Mode I suggest you should make the gameplay filled with Non-Stop Incredible action which would fill the Player with Joy and excitment

3.) When you make the Spells think of Spells that might make people just say "WOW"

-=Tips=-

1.) Make Your Idea's be beyond the peoples Expectations

2.) Look at what you have, Improve it, and make something Amazing
Report, edit, etc...Posted by Tdnfthe1 on 2005-07-12 at 23:54:46
Well I thought this over some more with random b.net players and overall this seems like a map that would sell. Since you guys(the people of SEN) gave such little feedback I decided to do this myself. Thanks for the small feedback already given by the few of you.

Anymore feedback is still welcome.
Report, edit, etc...Posted by tidus on 2005-07-14 at 16:35:33
very interesting make it one of the best man that gonna be awsome cool1.gif
Report, edit, etc...Posted by i-beat-u on 2005-07-14 at 16:56:45
i didnt bother to read most of ur posts because im sleepy but it sounds good to me
Report, edit, etc...Posted by HeRtZ on 2005-07-14 at 17:15:49
maybe not even an rpg! possibly a fighting game a somewhat tournament! wow this sounds cool happy.gif
Report, edit, etc...Posted by Velragg on 2005-07-14 at 20:43:13
Props, definately. This is a very unique idea for a map. Good luck is all I have to say.
Report, edit, etc...Posted by Rantent on 2005-07-14 at 21:10:04
The different modes for a game has been tried several times before, and most of the games that accomplish the selection ability are great maps.

Glasses of juice are great things. wink.gif
Report, edit, etc...Posted by Tdnfthe1 on 2005-07-15 at 22:17:40
I didn't say this was to be an rpg(hertz) I said this would utilize many rpg concepts and I listed ones that came to mind. Does anyone have any opinions on what to do for another game mode?(if you're curious read the first post.)

Thanks again.
Report, edit, etc...Posted by Sniper on 2005-07-15 at 22:56:19
Minigames!!Those are always fun. Like a short soccer game for the bored wink.gif
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