i said that sf was the best thing in the world on their forum, but it isnt... i think its a tie between sf and scm. SCM wins in the terrain editing department (stacking doodads) and SF wins in the unit editing department (stacking anything)
USE SCM FOR TERRAIN AND SF FOR UNITS is what id do.
unless there is something im missing in scm or sf that lets you do what makes the other 1 better
and that my opinion
not that any of u care
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You can stack anything in SCMD2 as well... look under "Options" if you were too lazy.
Btw... here's an obligatory re-paste of the points of each editor: