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Staredit Network -> UMS Showcase -> A Grander Vision 4 player
Report, edit, etc...Posted by darth_ender on 2005-07-20 at 17:11:09
I have here the four-player version of the popular map, A Grander Vision. I have received numerous reports of good feedback on the one-player, and thought I would expand it to four. I have been planning on making this isto a four-player campaign, though now I'm not sure how wise that would be. Still, I am posting it here for your consideration before I send it to the SEN big dogs. Try it out on B.Net.

ADDITION:
Anybody tried this out yet? Or is anyone willing to try this with me for the Saturday night game night?
Report, edit, etc...Posted by DaMiNaToR on 2005-07-20 at 19:06:21
Map night has been moved to Wednesday (tonight).
Report, edit, etc...Posted by greenreaper on 2005-07-20 at 19:14:05
No, if you read Yoshi's post it's Saturdays AND Wednesdays. Sure, I'll see if I can get on SCBW tonight.
Report, edit, etc...Posted by Snake)Ling on 2005-07-20 at 19:14:26
No it hasn't. There are two map-nights, wednesday and saturday.
Report, edit, etc...Posted by darth_ender on 2005-07-23 at 13:51:59
Thanks. I'd really appreciate it. Hopefully we can get a couple more. I really want to see how well this map works for four players.
Know that it might be kind of late. I work tonight, but I will get on a.s.a.p.

ADDITION:
Having just played this twice tonight, I can easily see it needs some work. Maybe I should just stick with the single player, and keep the whole thing a single player campaign.

ADDITION:
Due to the overwhelming number of replies in this thread (ok, maybe thats a little sarcastic happy.gif ) I have decided (on my own) that this map probably won't work as a four player, and that creating an entire campaign with four player just isn't that feasible within my already established framework. I try to make all players different, but somewhat evenly matched. Matching them evenly and matching with the computer in difficulty is just not going to cut it. It didn't appear as if there were too many fans of this idea, so it shouldn't be a big loss. I will continue making a campaign, but it will be one player with the already established and successful one player version of this map. To make lemonade from a seeming lemon, I am working on the (hopefully) final version of A Grander Vision, and a lot of the changes are going to be significant, and are largely inspired by this four-player map. It's not a total waste.
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