Ok heres my idea Synaray (sin-uh-ray) For title quest get old starting with the old save the damsel in distress types the coolest idea for a quest would make a huge mountain,
this will be the first quest, you climb to top of mountain to warn the village about a group of mages raiding villages and werewolves, when ur about to get near top u are ambushed and tied up in a boat and sent to an island were people intend to drown you, swimming away you take place in a large continent which is full of boring side quest then u boat back to the forests and wit ness the mages for the first time you are almost killed and flee back to the original village when you venture to the top u start a timer and if you dont get to top in time you lose game if u make it you encounter seriouse werewolf heck and the village is full of destroyed houses and then the mage stuns u in an instance
from behind u, but this encounter u r prepared u acted helpless then kicked sand in the mages dark gloomy eyes u proceed to run and stab the mage but when you do, u fall deeply asleep and the mages flee a band of villagers fought back the werewolves and you are returned but when u get back from the mountian the mark of Synaray is left on your lower neck later in the story i recomend you and the mage die at end u leave a drama about a son is born of yours with the same mark ( i hope thats enough for a storyline and quest )

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Is that it??? that is so LONG!! umm, that is more than just a quest, it is a whole GAME or something. I am hoping for my map to be unique, not a battle to the finish, but make your way through the game by finishing side quests, this game is based on side quests not one big quest, I will make up the main story later during the making of the game and quests.
oh yeah, nice name...