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[center][ M u l t i - D e f e n c e ][/center]
[ S p e c i f i c a t i o n s ]
* 1-5 Players, 3 recomended
* Tileset: Jungle
* Map size: 64 x 64
* File size: 450 KB and 57 KB without sound
[ G a m e p l a y ]
* Build defense using whatever is available based on your choice
* Enemies come in waves of 15
* Simple resource and unit management
* Small and simple map
* Relatively balanced units, where I will be requiring your imput
[ F e a t u r e s ]
* Drop Ship Store : Drop a unit in the store and a corresponding unit will appear .......
* 3 Forms of defense : There are 3 forms of defense you choose from: Splash,
.......Unit, and Bunker Defense.
* Anti-idiot Upgrade Protection : When a player selects which defense they will use
.......the map will automatically remove the upgrade structure which that defense
.......doesn't need.
* Main Player Leave Protection : When the main player leaves, the level starter
.......is given to the next person down the line.
* 25 Levels : 25 challenging levels. Not much else needs to be said.
Tell me if anything is too easy and make a bug list if you can.
Please rate 1-10 too.
Please re-download as MrrLL pointed out some problems and they have been fixed.
Sound VersionNo Sound VersionWhats up shadowbrood. I liked the map for the most part. If your going to update it I have some suggestions:
First of all, make it harder. I just beat it on the 3rd try with one of my friends. Not really harder in the beginning, but towards the middle it should be a lot harder than it was. And maybe make it longer.
I like not having unlimited stim, but a medic would be nice.
Why only 50 ups? It was towards the end of the game that i reached 50, but it would have been nice to keep upping my guys.
---The Biggest Problem: I got killed by both sets of goliaths, and the damnn tanks. I wasn't walling it up either. They had plenty of room to walk. They just started shooting me. I was suprised we won, I lost like 20 to 30 guys during the game. The goliaths and tanks are the only ones that attacked us though.
A suggestion: Put something at the top saying that it starts there, so you don't have to guess where it begins. Also, I really didn't like the music version, neither did the people i played with. The music was cool, but it needs a way to be turned off, cause it gets old.
These are all just little ideas though, I thought it was a good map and the layout was nice. I also like choosing units or buildings. Good job with the map.
Fix the attacking problem and I give it a 7.0
The music version was fixed though. The infested terran in the shuttle toggles it. Also in the beginning, if you don't like it, the loop auto stops and you just listen through it once to see if you like it.
I'll make a trigger that constantly regens your life so only a large amount of guys attacking simultaneously could kill the stuff.
Hey um, did you play with that map that I used on USWest with those 2 other guys and I asked you if you go to staredit.net? That's the crappy version...