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Staredit Network -> Portal News -> New mapping Technology
Report, edit, etc...Posted by Yoshi da Sniper on 2005-07-27 at 20:03:58
user posted image

When you look at this map and I asked you how it was done, you'd say it was done using modding (stardraft, etc etc etc) by adding a simple value and running some kind of MPQ. I mean, you'd never THINK to see something like this on one of the maps you download from battle.net would you?

Welcome to the new generation of UMS map creation. Deathknight has just discovered a new way of effectively EDITING and VIEWING things in the starcraft map memory. The screenshot you saw above, was done in a map. No modding was involved.

Although the technology is new, we are realizing the uses are endless.

Now, here are some scx files for you to try (no modding required!):
- Terran Units with Shields
- Simple HP Detection Example
- 0 HP Academy... not dying or not losing health

So far, our finds are amazing. Starcraft maps are starting to become even more powerful and limitless then the Warcraft 3 ones.

Heres some theoretical (and some proven) techniques we already know:
  • Dynamically Resizing the map in the game?
  • (proven) Resize and Edit (as in adding, subtracting, setting) location coordinates and size.
  • Giving any unit any shields
  • Detecting shields and health
  • Changing unit graphics?
  • Changing terrain dynamically while map is in play? (very possible)
  • (proven) Changing unit stats dynamically.
  • (proven) Changing and Detecting Upgrade statuses.
  • ...and much much more on the way. Almost everything has the potential for being possible.


Of course, everything has its downside. Sadly, Mac users cannot support these techniques, and crash upon attempting to play maps such as these.

We mappers will try to encourage early warning of such techniques, by including "Windows users only" as a force name so Mac users can see that they wont be able to play these maps.

However, we will still explore the usefulness of these techniques. The Staredit Network map making community has already set differences aside and banded together to explore the creative opportunities that we can benefit from this new technique, which can be found here.

Starcraft has been around for 7 years or so, and its still as innovative as ever.
Report, edit, etc...Posted by PCFredZ on 2005-07-27 at 20:07:13
Shouldn't this be merged with the last news item by m.r.bob? confused.gif

They're all from Extended Players research, aren't they?
Report, edit, etc...Posted by KaboomHahahein on 2005-07-27 at 20:21:52
The news post is gone/no longer on the news. And more new discoveries that used to be impossible.
Report, edit, etc...Posted by EruIluvatar on 2005-07-27 at 20:29:52
Wow. Holy crap. I was on a hiatus from SC for the past three months....but this is enough to get me back in. I reinstalled SC two weeks ago, and I don't think I'll regret it smile.gif.
Report, edit, etc...Posted by Revelade on 2005-07-27 at 20:55:05
Technology? Don't you mean techniques?
Report, edit, etc...Posted by HeRtZ on 2005-07-27 at 21:09:11
isn't this easy to make -.- unit with shields all you have to do is load it with StarForge and change the unit properties and add shields. thats all i have to say, and this was discovered a long time ago.
Report, edit, etc...Posted by scwizard on 2005-07-27 at 21:12:54
Well, I'ld have to admit that yours is more elegent Yoshi, I don't find mine disapearing, afterall the news isn't the post, the news is the new "technology".

The point of me submiting that as a news item was to bring the communities attention to this as a piece of news.

EDIT: oh noz! the anti drug siggys r invadz0ring!!1!
Report, edit, etc...Posted by Mp)MinigameEast on 2005-07-27 at 21:13:35
i just notice that i tried opening it with starforge or xtra edit. those triggers crash them.
Report, edit, etc...Posted by scwizard on 2005-07-27 at 21:15:48
Ya, it's a pity.

What about SCMDraft though? No one has mentioned that yet.
Report, edit, etc...Posted by RexyRex on 2005-07-27 at 21:19:39
I didn't know death counters went above 256? It appears to go beyond 65535.
I thought this news post would be older, I've had those maps for two days. happy.gif

It seems like I returned at a good time.

Deathknight, the alias of the person who has a bit too much free time. smile.gif

ADDITION:
Can't wait 'till I get home, I have a concept you all might find interesting...
(Not this big, but still very cool)
Report, edit, etc...Posted by Mp)MinigameEast on 2005-07-27 at 21:25:44
should this already be in the tut's already?
i mean its cool to see shields on a terryn unit and everything.
but can you make it more simple and which editor doesnt crash.
Report, edit, etc...Posted by axblader on 2005-07-27 at 21:39:57
Hehe...
This is an important reason for Heimdal to update SF =)

EDIT:

If you play it on melee, you lose the game instantly... for some weird reason....
Report, edit, etc...Posted by Kenoli on 2005-07-27 at 21:48:25
You can change a unit's voice quotes too.
QUOTE(Protoss Photon Cannon)
Drop your weapon, you have 15 seconds to comply.

QUOTE(Zerg Overlord)
I know it's not 3D!
Report, edit, etc...Posted by PCFredZ on 2005-07-27 at 21:51:04
QUOTE(m.r.bob @ Jul 27 2005, 09:12 PM)
oh noz! the anti drug siggys r invadz0ring!!1!
[right][snapback]272102[/snapback][/right]

Yeah. dry.gif "Anti"drug.
Report, edit, etc...Posted by scwizard on 2005-07-27 at 22:00:43
I'm guessing that in the "do you do drugs" poll, you chose "Too High to awnser..."
Report, edit, etc...Posted by r[s]t on 2005-07-27 at 22:11:46
would blizzard fix this?

well once the life detector, the acadamy went up to like 40000 health and turn all these wielrd colorus on teh wire frame
Report, edit, etc...Posted by glytchur on 2005-07-27 at 22:26:19
what editor are they using to make these triggers?
Report, edit, etc...Posted by Mp)MinigameEast on 2005-07-27 at 22:32:35
QUOTE
QUOTE(Protoss Photon Cannon)
Drop your weapon, you have 15 seconds to comply.

QUOTE(Zerg Overlord)
I know it's not 3D!

since when does a photon cannon and a overlord speak english?

ok those anit drugs things really wants me to smoke more than ever.
Report, edit, etc...Posted by Caboose on 2005-07-27 at 22:40:05
Pretty Cool.
Report, edit, etc...Posted by FaZ- on 2005-07-27 at 22:42:44
That's incredible. I unfortunately foresee another patch.
Report, edit, etc...Posted by RexyRex on 2005-07-27 at 22:58:17
I doubt they can fix this without a heavy patch. Deathknight said these death counts etc don't change through patches. mellow.gif
Report, edit, etc...Posted by brutetal on 2005-07-27 at 23:01:13
I like the change terrain during play gives rpg maps more of a unqieness to it.
This might make blizzard to make a new patch or just go wow... and force their legal stuff!!!
Report, edit, etc...Posted by Mp)MinigameEast on 2005-07-27 at 23:10:26
QUOTE(RexyRex @ Jul 27 2005, 09:58 PM)
I doubt they can fix this without a heavy patch. Deathknight said these death counts etc don't change through patches. mellow.gif
[right][snapback]272211[/snapback][/right]

or blizzard has to make a new starcraft.
Report, edit, etc...Posted by ViolentMoose on 2005-07-27 at 23:19:28
HOLY CRAP wow this is going to change sc mappong forever,new types of maps will be made and this could bring sc out of its not so good days wow this is AMAZING
Report, edit, etc...Posted by lil-blood on 2005-07-27 at 23:32:31
Its great to hear almost everything is possible. Now how much longer will it take us to find a way to get rid of that annoying 255 location limit?
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