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Staredit Network -> SCMDraft -> trigedit syntax
Report, edit, etc...Posted by Urmom(U) on 2005-08-01 at 21:28:15
the one question that i have left and could not find is what the
//---------------------------------------// thinggs are for when making triggers. Do you have to create them yourself? also, does it matter how many --'s are there or things like that?

After this, i think i understand it.
Report, edit, etc...Posted by chuiu on 2005-08-01 at 21:35:07
The //-----// is just a visual seperation of triggers. You do not need to add it or anything it's automatically generated to visually seperate triggers easily.
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-02 at 04:55:23
The thing I hate about TrigEdit syntax is the annoying order of the values. As in what order the things inside an action/condition have. They make no logical sense and make the trigger hard to read.
Report, edit, etc...Posted by Cole on 2005-08-02 at 12:36:49
... Not for me....
I'm doing this by memory and havn't used trigedit for a while(php stuff and work), but dosn't it always start off with "Player then Unit then Location then Set\AtMost\AtLeast\Add\Subtract then value".

If you can remember something like that it makes it easy to remember the triggers and you will auto know what you have to put next.
Report, edit, etc...Posted by chuiu on 2005-08-02 at 12:49:53
QUOTE(DT_Battlekruser @ Aug 2 2005, 03:55 AM)
The thing I hate about TrigEdit syntax is the annoying order of the values.  As in what order the things inside an action/condition have.  They make no logical sense and make the trigger hard to read.
[right][snapback]276633[/snapback][/right]

You can change them already - DW was just too lazy or something to let you. Just like he is with the entire plugin.
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-02 at 13:56:05
about everything***
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