Staredit Network

Staredit Network -> Ideas -> New Madness-ish Map
Report, edit, etc...Posted by DaMiNaToR on 2005-08-04 at 10:20:00
Okay, this is a rough idea I had for a new map:

The terrain would have a big "+" shaped trench in the middle, surrounded by walls, and on the other sides of the walls would be more low terrain. Like this:
user posted image

And in the trenches, the players will send a constant flow of units at each other, which will meet and blow each other up in the middle. The idea for this is that each player can only attack one other player at a time, and if an opponent gets units to the end of your trench you lose. So obviously if 2 players decide to kill one player, that player is in trouble.

I'm debating what to do with the corners, because I want some other factor that can turn the tides quickly, but not too quickly. I was thinking maybe having a laser tag like minigame going on in the corners, and each player would be defending a building that temporarily stops that player from making units in the trench if it's killed, bringing their enemies just a little bit closer to their doorstep. I also had the idea for making this a kind of arena of defense, where players build up a defense in the corners, and you can spend your kill money to add a hero or two into your stream of units.

Anyway, I really need ideas for this, so tell me what you think! Thanks. biggrin.gif
Report, edit, etc...Posted by l2k-Warrior on 2005-08-04 at 12:27:24
Heres an idea I thought up real quick:

Each player controls a corner, they have units spawn there. Players can move men towards the wall to jump to the opposite side. Kind of a madness within a madness
Report, edit, etc...Posted by DaMiNaToR on 2005-08-04 at 12:31:35
Yeah, that's kinda what I meant when I talked about the Laser Tag minigame. tongue.gif
Report, edit, etc...Posted by warhammer40000 on 2005-08-04 at 12:39:41
Wait, where would be the place where they jump the wall?
Report, edit, etc...Posted by DaMiNaToR on 2005-08-04 at 12:45:49
Either side of the trench in the middle, basically anywhere at any wall, just they can't go into the middle from the corners, they'll go straight to the other side.
Report, edit, etc...Posted by warhammer40000 on 2005-08-04 at 12:59:53
I actually like the idea of the building you need to defend, but make sure the building is... Not out in the middle of everything... Know what Im sayin?
Report, edit, etc...Posted by EzDay281 on 2005-08-04 at 13:59:57
Well, I think you should divide each corner in half, one half for the player closest to it. That would make sense.
But I like the idea of building a defense in it. Or, you could have special buildings, using Extended triggers- none of the buildings attack units directly, but instead, they cast spells, such as Psi Storm, Plague, and Ensnare. Of course, these buildings would have a short attack range, slow attack, and be really, really expensive.
'Nother thing you could have in the shop is "Ownage", which creates burrowed lurkers in the middle of the place- they'd be invincible, have low damage, and last 30 seconds.
Report, edit, etc...Posted by DaMiNaToR on 2005-08-05 at 12:34:36
Alright! Keep the ideas coming! biggrin.gif
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