I've noticed that a lot of people have been worried about the new "Triggers of God" technique we've been exploring. The entire starcraft community has been watching with excitement - and at the same time some concern over the safety of their computer.
I'm happy to tell you, that it's impossible to send serious viruses that will damage your computer.
The reason why, is because the memory location editing is limited to a 65535 unit ID limit, restricting the range to starcraft-only memory.
The worst that can happen to your computer, is that the game crashes, which is much of the same effect you have with placing an independent command center.
So, enjoy and explore this new method without worry. You can check out the topic
here for more of the accomplishments we're trying to document.
Here's some more capabilities:
• Modify any aspect of Units.dat(Max unit HP, unit weapon, supply used, size, attributes, etc.)
• Modify any aspect of Weapons.dat(Weapon cooldown rate, weapon splash damage, alter spells, weapon graphics, weapon range, etc.)
• Modify any aspect of Techdata.dat(Label/Icon, Time/Mineral/Gas/Energy costs, etc.)
• Modify any aspect of Upgrades.dat(Label/Icon, Time/Mineral/Gas Costs, Time/Mineral/Gas Factors, etc.)
• Modify any aspect of orders.dat(Order emulated, whatever unknowns are in there, etc.)
• Modify any aspect of flingy.dat(Sprite, speed, turn style, acceleration, turn radius, etc.)
• Modify any aspect of images.dat(Palette, IScript pointer, etc.)
• Modify any aspect of sprites.dat(Images pointer, HP Bar length, Selection circle graphic, etc.)
• Modify Players' Technology availability, technologies researched, upgrades max, current upgrades.
• Modify Location sizes, move locations based on pixels, and modify location flags.
• Modify specific units' HP values, shield values, energy values, owner, attributes, unit type, etc.
• Move sprites.
• Change line colours.
• Change player names.
• Make triggers state a player's name.
• Detect specific unit HP amount, shield amount, status, etc.
• Force orders on units.
• Change unit names(make them move while having the unit selected--flashyO_O).
• Enable/Disable cheat codes in multiplayer.
• Detect number of pauses a player has left.
• Change map unit boundary.
• Change game speed.
Most of this news post was provided by Deathknight.