Staredit Network

Staredit Network -> UMS Assistance -> System of a ship
Report, edit, etc...Posted by Illusion on 2004-04-20 at 17:28:29
I would Like a picture of it if possible, I mean I want you to think of the ship as a gunship type of ship like how it drops people off/pick up all thing's needed in a harsh enviroment but not to complicated.
Should I keep the bomb bay's like the original gunship ?
I also need to know do I have to make a ai script for every different area or can I just use one all the same?
-Thanks
Report, edit, etc...Posted by Yoshi da Sniper on 2004-04-20 at 17:41:12
Tips:
- Everything should be kepy on Preserve trigger, you never want any of the ship functions to close.
- Just have the system in a simple 'get on the becaon and you control the part of the ship'. No need to anything too complex
Report, edit, etc...Posted by Mr.Camo on 2004-04-20 at 21:40:29
user posted image
Thumbnail - click
Are these what you're talking about. I'm sorry if they aren't closedeyes.gif . You said design..
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