I would Like a picture of it if possible, I mean I want you to think of the ship as a gunship type of ship like how it drops people off/pick up all thing's needed in a harsh enviroment but not to complicated.
Should I keep the bomb bay's like the original gunship ?
I also need to know do I have to make a ai script for every different area or can I just use one all the same?
-Thanks
Tips:
- Everything should be kepy on Preserve trigger, you never want any of the ship functions to close.
- Just have the system in a simple 'get on the becaon and you control the part of the ship'. No need to anything too complex