As you are all aware, EUDs have been taking the starcraft community by storm. People were thrilled and it brought new life into Starcraft and map editing. Blizzard has just released patch 1.13b, which the patch text states:
QUOTE
Fixed a Bug that caused certain maps to crash.
This is referring to EUD triggers. They have removed them from starcraft, so it is now no longer possible to do all the techniques that we were all exploring. This patch was specifically targeted for that purpose, because it appears that Extended players and other such things still exist. No support for these types of techniques was included into Staredit.
It is obvious that Blizzard saw this as too much of a security risk, or infact it was possible to make viruses. We may never know. All we know, is that the Starcraft Development team investigated this and saw this as a threat to Battle.net users.
How should we feel? As I said before, Disappointed but not vengeful. It is Blizzard's game, and they would not do this to ruin our fun, but to look out for our best interests. There is no point in quitting map making, because Blizzard preserved map making for us the way it was before. There is no difference. We hold no grudges.
I want to personally thank all the communities and people who came over here and united to explore this technique for the power of creativity. It has truly been a fantastic experience watching individuals of all types and experiences contribute to this.
I think Blizzard has been made aware of how strong the map making community is still after so many years after Starcraft's original release. Hopefully, this will be a step further to showing them that we too, want to see the Starcraft universe expand into another game, but not for the gameplay like 'Starcraft: Ghost', but for the map making.