hellow all. on my map you spawn and this is how i have my trigger
Condition:
Player 7 brings at least 1 overlord to location o1
Action
Create 1 |Unit| at location o1 for player 1
Create 1 |Unit| at location o2 for player 2
Create 1 |Unit| at location o3 for player 3
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the problem is. when you have 1 player and the other 2 spawn they are computer and they attack eachother.
now i figured that i could fix it by make them ally.
p1 allys to p2 and p3
p2 allys to p1 and p3
p3 allys t0 p2 and p1
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but now they attack each other but not me
help!!
The problem here is trigger ownership.
If you only want the units to spawn for players in the game. Then those triggers need to be owned by the players who you want to spawn the unit for.
So you would have something like this instead
Players
-Player 1
Conditions:
-Current player brings at least one unit to location
Actions:
-Create one unit for current player at location.
Now pay close attention to the action here, and how it relates to the player that owns the trigger. Since the trigger is owned by Player One, then the action that says current player will refer to player 1.
Since you intend on createing a unit at each seperate locations for each player it is
easyest to seperate the triggers. If you wanted them to be at the same location you would simply give that trigger to players 1-3 and it would fire seperatly for each player. Since the trigger would fire for each player seperatly, what might appear as one action would happen for each player.
This is no problem if you understand it. But if you don't understand it compleatly then you can end up problems that you may not be aware of. Like haveing more units created if you have more players.
Anyways I would like to go on and talk more about this subject but I'm going to stop because I fear I may confuse you or tell too much, or be too much to take in at once.
If you wish for me to describe things further just ask me.