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Staredit Network -> UMS Assistance -> Null Terrain
Report, edit, etc...Posted by Mini Moose 2707 on 2004-04-27 at 17:40:27
Is there any way to get a form of Null Terrain that's compatible with StarEdit? It doesn't display right, and I think somebody may have mentioned it awhile ago.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-04-27 at 19:57:33
Oh, if you mean it looks all weird in staredit, thats easy fix.

All you have to do, is go into SCMdraft or Starforge. Instead of using the null terrain thats listed, go into the custom palette and choose one other than the first one on the list. It wont do that funky thing anymore.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-04-27 at 20:22:56
QUOTE(Mini Moose 2707 @ Apr 27 2004, 04:40 PM)
Is there any way to get a form of Null Terrain that's compatible with StarEdit? It doesn't display right, and I think somebody may have mentioned it awhile ago.

Null refers to nothing, its a tile who's referance number is 0. Technacly your answer is no, but you can get black terrain that doesn't mess up Staredit and thats what you mean. Just do what yoshi says.
Report, edit, etc...Posted by .Coko[CK] on 2004-04-28 at 14:22:29
I came across the same problem myself, it looks like the terrain around it sometimes, and also when you move units across it they muck up in the view.

As Yoshi said, follow that and all will be well!

I guess you know it looks black in Starcraft even if mucked up in Staredit, right?
Report, edit, etc...Posted by Mini Moose 2707 on 2004-04-28 at 14:56:17
Yeah... I did. I found the working square which shows as black in both. Thanks guys. Topic closed.
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