Staredit Network

Staredit Network -> Ideas -> Old School Recreation
Report, edit, etc...Posted by AboJ_JD on 2005-09-03 at 20:46:46
ok, heres how i got the idea.

at future shop they are selling like, old school sega games [sonic, golden axe, altered beast, etc]

and i was thrilled to see those games again so i bought it. and i was playing it and i was just thinking. 'How would this work on starcraft'

after that i had to come here to share my idea. what if people started remaking some of the older games into starcraft maps. for sonic i could see as someone being a ling and having to go though levels to beat robotnik at the end of an act, and have hidden chaos emeralds for a bonus.

or for golden axe, how bout 3 players [each the different chars] and they can hack away at dudes until they reach a boss. and colect bottles for magic just like in the genesis console...add in some old school tunes and i think would have some pretty coooool maps to remember those days.

i thought about doing some myself but im just way to busy nowadays i just lost my map making skills.

so is anyone out there interested at all? please post here i would love to hear what people can do.

cheers. cool1.gif


Report, edit, etc...Posted by Virtual.uK on 2005-09-03 at 20:56:24
Just thinking..
2x6 Terrain for Bosses
4 Levels
2 Bosses(Ultra&Tank)
20x60 Terrain for Levels
Vespene and Mineral Chunks for Power Ups//Coins or w/e
Special Units Unlockable and Can be Used in Combat

Report, edit, etc...Posted by AboJ_JD on 2005-09-04 at 02:52:25
hmm, well i was kinda looking forward to see full games [meaning i'd have to beat each one.. meh, give me something to do]

darn old school games. today i got stuck on a figgin easiest puzzle in the world on sonic.. i had to push a block onto a platform to raise spikes... and i sat there for 5 mins wondering what to do.. then i died and went back and i kicked myself in the NUTS cause it was so easy.

for boss levels. it could work like, a bound type kinda. but if you get hit by an obstacle [or a giant spike ball] you would lose coins [mins or gas] and if you get hit when you have no coins you would lose a life. and like the genesis console if the player got 100 coins they would get another continue.

then for those really cool emerald levels we would have to have it so something moves in order to get that rotating effect like in the real genesis system, and then the trippy sfx [we could prolly just keep killing a goon or something though-out these levels and make the comp cast recall everywhere]

and for the unlockable characters for combat?... im havin hard time seeing that, more details please.

thanks
Next Page (1)