hmm, well i was kinda looking forward to see full games [meaning i'd have to beat each one.. meh, give me something to do]
darn old school games. today i got stuck on a figgin easiest puzzle in the world on sonic.. i had to push a block onto a platform to raise spikes... and i sat there for 5 mins wondering what to do.. then i died and went back and i kicked myself in the NUTS cause it was so easy.
for boss levels. it could work like, a bound type kinda. but if you get hit by an obstacle [or a giant spike ball] you would lose coins [mins or gas] and if you get hit when you have no coins you would lose a life. and like the genesis console if the player got 100 coins they would get another continue.
then for those really cool emerald levels we would have to have it so something moves in order to get that rotating effect like in the real genesis system, and then the trippy sfx [we could prolly just keep killing a goon or something though-out these levels and make the comp cast recall everywhere]
and for the unlockable characters for combat?... im havin hard time seeing that, more details please.
thanks