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Staredit Network -> UMS Assistance -> 6 possible outcomes
Report, edit, etc...Posted by lazyjoe21 on 2005-09-05 at 18:29:25
How would I be able to achieve 6 possible outcomes with the randomize trigger?

Heres an example of what I am talking about:
Using 2 switches...

10
01
11
00

Using 3 switches...

111
110
100
000
011
001
101
010

I can either get 4 possible outcomes or 8 of them. I apologize if the solution is ridiculously obvious.

EDIT: My foolish mistake of claiming that 2 switches only made 2 outcomes... I apologize for the miscalculation.
Report, edit, etc...Posted by Kumano on 2005-09-05 at 18:44:57
For one, its 4 or 8 outcomes, not 2 or 8 (You forgot 00 and 11) and to make it only 6 possible outcomes use 3 switches and make 2 of the outcomes re-randomize the switches.
Report, edit, etc...Posted by Sniper on 2005-09-05 at 19:13:05
Your making it harder for yourself by typing out all those numbers. Simply do 2 to the power of (number of switches you have).
Report, edit, etc...Posted by lazyjoe21 on 2005-09-05 at 20:16:51
thanks and sorry for being a tard
Report, edit, etc...Posted by (U)Bolt_Head on 2005-09-06 at 10:23:37
Random Triggers [using switches] Lesson 3
http://www.staredit.net/index.php?tutorial=61
Report, edit, etc...Posted by Mini Moose 2707 on 2005-09-06 at 10:30:26
111 = 1
110 = 2
100 = 3
000 = 4
011 = 5
001 = 6
101 = randomize it again
010 = randomize it again
Report, edit, etc...Posted by (U)Bolt_Head on 2005-09-06 at 10:43:46
Just put the Randomize Again triggers above the others and Preserve them.
Report, edit, etc...Posted by Dm-Ugluk on 2005-09-06 at 11:28:07
I've do ne this switch thingy once... it horrifying work, but the result is very satisfying biggrin.gif
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