Hello People, this is the second map i post in here(The first, X Tug o War, was totally ignored, but it's ok as it wasn't so good)... It took me 4 days to complete it, i don't know if it has some more glitch or unbalancing than i detected but... here it goes:
Survival Competition 
This map is basically, like the name says, to survive. But unlike most survival maps, where you have to survive all together against the enemies, each player has it's own zone wich has to defend.

To win, you have two options, one of the options is to help each other and get to countdown 0 with all your CCs(Command centers or Capital Cities) alive, and the other one is the competitive one, being the last man standing, the only one with the CC alive.

Resources are managed in this way:
Each time the high templar in top goes to the nexus(Approx 2-3 seconds) you get 10 minerals and 1 gas, minerals are used to buy common units and buildings, gas is used to buy elite units and spells(Elite units spawn at CC).

Some Screenshots:




Critics are widely accepted if you say exactly what you dislike
(Not just things like "This map sux" or "This map is gay") Well i think that's all, thanks for reading and GL playing this(You will need it

)
PD: As it's competition, it's almost impossible to reach countdown 0, it's damn hard, but... you are free to try

Edit: New version: v1.1
Some bugs fixed & you can get elite units staying in beacon, instead of going a hundred times...