Okay, here I go again! I need to figure out which of these sounds the best! If you want to know more on one, just ask!
1) Battlefield: Fight
In the middle of a battle players must find each other and kill each other. It is a free for all battle. I will allow players to change weapons.
2) Mines
On a big battlefield up to three people lay mines while another five try and dodge them. There are two types of mines and the game is timed.
3) Death to the King
A person is picked at random to become the "King" and it is up to everyone else in the game to try and kill the king. After the king dies, the killer becomes the king and trys to win. Points are scored by being the king and killing. The king gets a special unit to allow them to last longer. Their is way more to this, but I don't want to go that much into detail yet!
4) Wispering Gardens
An RPG...Pretty self explanitory
5) Blade of Grass
It is a tag game, because they are easy to make! Well, everyone but the tagger is green. The tagger must find the other players in the plainest field ever! What makes it hard? The players can build CC to hide themselves! I don't get the name, it just sounds interesting!
Err... you should have named the topic "Which sounds best?" or something... not the exact same name as I used for one of my threads lol.
Anyways...
Whispering Gardens. Well, it depends on storyline, but the name sounds cool. If you make it, could I help some?
Sorry 'bout the name, but it kinda has a ring to it! Besides, it isn't getting any help! If I make that map, you can help, and get your name in it!
Here is the storyline...so far! It is only the begining, because I don't want to go to far into detail!
Players wake up in seperate parts of the map unarmed (AKA a civilian!). They begin to walk along down different paths each one leading to a different town. As they get closer to the town, their life begins to drop (And I will explain in words they are feeling woozy!). When they hit 0% life, they wake up only to find it was a dream. Instead they are in same sort of jail (Together) outside the "garden." The officer says it was their last day and lets them free. They are then told to go to three places listed below:
1) House of Class- A house where they pick what class they are. Each class allows them to gain certain things, such as magic or fighting skills up! PICK MAGIC or THIEF!!!
-Fighting: Plus two minerals (For an armory upgrade!)
-Magic: Ability to use (Gas = MP)
-Theif: MORE MONEY!!!
-More if I get more ideas!
2) Armory- obviously to get the simplest equipment avalible!
3) A Leader- Gives them jobs to continue on the quest! There are five in the city and six outside the first one!
Well, that is the basic begining! One thing that I plan to include is a Leader who starts a colony and the characters get to force people to work!! Atleast, that's who I would work for!
The story really unfolds inside the gardens! That is where all the bosses lie and their fate!
QUOTE(WhatWasHisNameAgain? lol)
Sorry 'bout the name, but it kinda has a ring to it!
Dude, I was saying I like the name!!!
Also, as for classes, could you have a Hand-to-Hand fast one, that's a Zergling or a Zealot? Plz?
I like your ideas so far!
I just thought I would add another game!
6) Zergling Circle
It is a zergling blood game, but I want to use a round battle field. I want the round battlefield for a few reasons. For one, I can confuse players by making bases move. This allows people to learn to adopt not only to one place, but to five. Did I forget, it is a five player game! Well, anyway, every 10-15 of minutes the bases change and all the zerglings in one base move to the next! This should stop that thing of the map being rigged! I also plan to put in the catch up rule. For a basic description of the rule, The person with the least amount of zerglings gets more so that they are able to catch up with the other players and not be flooded! Of course there is no base camping, but it should be more fair if everyone rushes the middle or something! Of course there will be other units to get and what not!
I'm happy you like my idea, but it looks like it is far from done! Well, the zealot thing is alread planned! I want people to be able to switch weapons also! It should be complicated!!! But one can start as a Swordsman (zealot), Theif (Zergling, naturally), or an archer (Marine!)