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Staredit Network -> UMS Showcase -> Squad Wars: Xtreme 1.0.0
Report, edit, etc...Posted by Mp)PeazeL on 2005-10-01 at 08:41:00
Well, possibly one of my favourite maps so far since Resident Evil: Tag, i did a weeks testing on this map to find those darn bugs. I think bugs now are extinct. But possibly not.

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Squad Wars: Xtreme
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Created by: Mp)PeazeL of Clan Map Producers


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1. Introduction
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Its Team Deathmatch style, you and your allies must accumulate a number of kills before your enemy does.


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2. How to play
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At the start you may select your Loadout. You may only choose one unit. But you will get 2 more plus a General with that Unit Class speciality. The General can use specific items middle left. Move them to the Protoss Beacon to activate them. Some items require you to aim. So move your target over an enemy and it will autofire. If you want to disable the weapon, you may simply move the same item over the beacon again to disable it.

Obtaining victory is simple. Kill as much as you can before the other team does. Score is located top left of the screen. When you or someone else kills on your team, everyone on your team including you will have the score subtracted by one.


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3. The General Class's
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Gunner.
The General Gunner is much more stronger and has a fully loaded Bazooka to use.

Sniper.
The General Sniper is much more stronger and has a fully loaded Sniper Cannon to use.

CQB (Close Quarters Battle).
The General CQB is much more stronger and has two Claymores to plant at any time.

Medic.
The General CQB is able to heal nearby allies as much as defend himself. His weapon has the the damage of a normal squad unit.

Engineer.
The Engineer is mainly focus's on vehicles but has other abilities too. He can repair damaged vehicles as much as placing barricades
to prevent vehicles from getting past.

Specialist.
The Specialist is skilled using the Satchel Charges to destroy anything that walks past them. Satchel Charges pack a punch and have a
bigger explosion radius than Bazooka's do. Satchel Charges can destroy other things a Bazooka cant.


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4. Equipment
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Claymore.
The Claymore is a direction mine that causes significant damage once an enemy steps near it.

AT4.
The AT4 is an exceptionally fast bazooka that has a large impact radius.

Sniper Cannon.
The Sniper Cannon is a fast and powerful rifle that rips through walls and armor and hits its target.

Smoke Grenade.
The Smoke Grenade allows units to hide inside it so the enemies cannot hit you. The Smoke Grenade is exceptionally good to use for an advantage.

Satchel Charge.
The Satchel Charge is detonated by a detonator, once detonated all units near the explosion are killed or wounded. The Satchel charge is useful
for destroy vehicle blockades.

Medical Kit.
The Medical Kit heals all units of the player who picks it up.

Vehicle Blockade.
Vehicle Blockades are placed into the ground to prevent vehicles from advancing at a certain position.


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5. The Vehicles
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Land Recon.
The Land Recon is a fast scouting vehicle and a "hit and run" vehicle. However it is weak and shouldnt be used as an assault vehicle.

Statistics
Vehicle Armor: Weak
Impact Damage: 10 per shot
Mounted Weapon: Laser Turret
Mounted Weapon Damage Medium

Assault Goliath.
The Assault Goliath is the ultimate assault vehicle for destroying everything in its path.

Statistics
Vehicle Armor: Medium
Impact Damage: 25 per shot
Mounted Weapon: Arclite Cannon
Mounted Weapon Damage Heavy

Armored Tank
The Armored Tank is an assault vehicle with heavy armor. Its speed makes it vunerable to explosive fire.

Statistics
Vehicle Armor: Heavy
Impact Damage: 20 per shot
Mounted Weapon: Photon Turret
Mounted Weapon Damage Medium

Carrier Dropship
The Carrier Dropship is a large air transport vehicle which can carry vehicles.

Statistics
Vehicle Armor: Heavy
Impact Damage: N/A
Mounted Weapon: Minigun
Mounted Weapon Damage Medium



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6. About
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Created by: Mp)PeazeL of Clan Map Producers
Contact: Mp)PeazeL@USEast -or- Multikills@hotmail.com
Website: http://www.SCXPeazeL.tk
All the map collection is available to download at the website in the Squad Wars: Xtreme forum

Found a bug? Report it at the website in the Squad Wars: Xtreme Forum and you will be put under Special Thanks.



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7. Designing your own terrain
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Making new Terrain
This feature is yet to be available.


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8. Version History
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Current Version

-Squad Wars: Xtreme 1.0.0

· Many bugs fixed since Beta release.

-Squad Wars: Xtreme Beta (Squad Wars: Micro 3.0.1)

Updates to map_icevalley and to future maps

· Renamed Micro to Xtreme due to the large amount of changes.

· Added Engineer and Specialist Classes
· Added new General equipment
· Added two types of items for each General
· Added four types of vehicles
· Added Anti-Target camp at spawn area's
· Added Squad Statistics
· Added Ranking System
· Added Bazooka impact sound
· Added Team Colors
· Fixed buggy score board
· Fixed Gunner Generals HP
· Fixed Spawn effect in wrong Team Spawn
· Fixed the result of not getting victory once won
· Fixed Bazooka and Sniper no score kills
· Modified Medic Generals item to drop Medical Kits
· Modified faster introduction text
· Modified killing points are only obtained if your General is alive
· Modified amount of scores, lowered it alot due to the amount of players playing.
· Renamed Claymore
· Renamed Anti-Personell Bazooka
· Renamed Observer
· Revealed most of the map
· Seperated Generals Inventory area
· Seperated Generals Inventory by Teams
· Seperated Select Load out area

Previous Versions

-Squad Wars: Micro Version 2.0.1

Updates to map_icevalley, map_snowfront, map_tunnel, map_forest
· Added different score limiting on players
· Modified CQB Generals Damage
· Modified the Medic Generals Damage
· Modified all units HP. Added +10
· Fixed the bug preventing Squad Respawn
· Fixed the Bazooka Targetting
· Fixed the Zerglings killing Zerglings in Inventory
· Fixed the bug that targetted Targets
· Fixed the bug that disable invincibility of Targets
· Fixed the bug that allowed you to keep equipment for different Generals
· Fixed the Target Cheat which allowed to make an army

Updates to map_tunnel
· Added extra tunnel and expanded the middle tunnel meeting

Updates to map_forest
· Modified the grass to remove all the snowy parts to make it more forest like

-Squad Wars: Micro Version 2.0.0

Updates to map_icevalley, map_snowfront, map_tunnel, map_forest
· Added General support
· Added General equipment
· Changed Medic's Optical and Restoration energy cost to 20
· Changed number of squad to 4 (including General)
· Changed notification sound
· Fixed the minor bug with Sniper Cloak ability
· Switched the Teams around

· Added Template for new terrain

-Squad Wars: Micro Version 1.0.1

Updates to map_icevalley
· Added Doodads
· Modified squad amount to 4
· Modified Gunner's damage to 4
· Modified CQB's damage to 6
· Changed gameplay mode to Team Death Match

Added Map(s)
· map_snowfront by Mp)PeazeL
· map_tunnel by Mp)PeazeL
· map_forest by Mp)PeazeL
· map_stars by S.T.A.R.S-Chris
· map_starstunnel by S.T.A.R.S-Chris
· map_starscity by S.T.A.R.S-Chris


The following information gives you some knowledge of how to play.

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Interacting with vehicles
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Move a unit of yours over a green vehicle and your unit will be moved inside the vehicle. You may move it to one of the following two beacons.

· Drive Vehicle (Lock Doors)
This controls the vehicle for you and allows you to move around. However, units from the outside and inside cant leave since you are driving it.

· Enter Mounted Weapon
This enters the mounted weapon the vehicle has. Any player may use it at any time and wont lock the doors. This gives the vehicle better protection.


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Ranking System
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At the end of each game, when you and your team wins or fails you will be ranked on how much points you accumulate by killing. These are hidden points you dont see. You will get a message saying your rank. Clsoe combat units tend to get mroe points while ranged units get slightly less points.


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Targetting System
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After you move Sniper Cannon or AT4 over the beacon in your Generals inventory, you get a Observer which you can move. Move it over an enemy unit and it will fire. Snipers cannons dont have enough air power to pierce and destroy air units.


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Unit Class's
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Each class has a different set of weapons apart from smoke grenades. These weapons will help alot in play. Always choose your class wisely.


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Hints and Tips
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· Your target cannot go into the enemies spawn zone.
· When you spawn, your squad has spawn armor which makes them invincible for a short period of time. Use this to take out close campers.
· Camp your targets/scopes at particular places your enemy would walk by.
· Always man the mounted weapons on vehicles to give your vehicle better protection.
· When you see a scope, keep moving. It will make it hard for the person to aim.


Well, tell me what you think of this map. Its not newbie friendly i can guarantee. After a few times you will understand what to do.
Report, edit, etc...Posted by FatalException on 2005-10-01 at 13:26:03
Sounds fun. Now I just need someone who can host it (stupid firewalls!).
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-01 at 15:23:46
This game was really fun. I loved how you made the tanks move slower it was awsome. But, the vehicles are way to powerful compared to men...you should have it to once a vehicle is destroyed then it doesn't come back. Also, make it so that we can't camp our opponents.
Report, edit, etc...Posted by Mp)PeazeL on 2005-10-03 at 00:44:20
Spawn armor will help you take out campers. If there is vehicles camping, simply use one of your Generals specialities such as the sniper cannon or at4. They take out vehicles instantly.
Report, edit, etc...Posted by Sniper on 2005-10-03 at 00:56:00
Realisticly, an army man wouldn't hurt the tank and would probably get runover.
Report, edit, etc...Posted by Mp)PeazeL on 2005-10-03 at 01:07:19
hmm. Maybe might add that in future versions where you can run over enemy troops.
Report, edit, etc...Posted by RedNara on 2005-10-14 at 10:45:59
Dude this is my fav game I love it.
However i only have one thing against it. its like really boring to play against noobs... like for real, so thats the only part which sucks and there is no way to fix it

well other then that its an awsome game
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