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Staredit Network -> StarForge -> Doodad Pallete
Report, edit, etc...Posted by Mostly-Harmless on 2005-10-04 at 19:56:44
is there anyway to get a doodad pallete? Like with the bridges and cliffs and stuff? it's really annoying when u have to add every pixel of the bridge by hand!
Report, edit, etc...Posted by Sniper on 2005-10-04 at 23:56:14
Make one.
Use SCMD2
Use SCXE
Be patient and do it by hand.
Report, edit, etc...Posted by notnuclearrabbit on 2005-10-05 at 00:12:22
[center]Place all the doodads in SCMDraft, load the map in SF and make a brush for each one.[/center]
Report, edit, etc...Posted by Atreyu) on 2005-10-05 at 10:07:43
Dude in Starforge the doodad are in the tile pallete just do it by hand it will make you alot more skillful if you practice blends and just add them by hand lol
Report, edit, etc...Posted by evolipel on 2005-10-05 at 20:38:09
QUOTE(Atreyu) @ Oct 5 2005, 09:07 AM)
Dude in Starforge the doodad are in the tile pallete just do it by hand it will make you alot more skillful if you practice blends and just add them by hand lol
[right][snapback]326931[/snapback][/right]

Or more frustrated. Whichever one makes more sense.

Just use SCMD2 for all your doodad needs. SF will delete them if you open the map in SF again (but if you have all of your necessary doodads placed you probably won't worry about this).
Report, edit, etc...Posted by ZPD on 2005-10-06 at 15:07:30
In StarForge, go to Custom or Brush or whatever the option next to Palette is. Then go to load and click on the file with the name corresponding to your tileset. It will give you the brush for every doodad in that tileset. it's not perfect, but it's useful if you don't want to switch editors. If you desperately want it to be considered a doodad, then SCMD can fix that afterwards for you.
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