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Staredit Network -> Ideas -> A Save-able bound or defense game?
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-16 at 15:27:49
Do you think it is a good idea to add a saving device to a bound game or defense game?
Report, edit, etc...Posted by CrazyNinja on 2005-10-16 at 15:30:30
depends... if its really really really super duper long
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-16 at 16:01:05
Im gonna do this for a bound than try a defense I just need to figure out how 2 save it.
Report, edit, etc...Posted by Ultimo on 2005-10-16 at 23:38:28
I really don't see any reason behind any save-able defense or bound. I mean, it's just more triggering from starting from a specific obstacle, and there's no point really. Same with the defense, unless you want to retain a good defense. If you're up for it, be my guest.
Report, edit, etc...Posted by Subrosian on 2005-10-16 at 23:41:24
And saving a defense would be pretty :censored:ing hard...

People already use starcraft's built-in save feature.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-18 at 14:13:37
I would have it so it saves every 5 levels for incase you have to go do something u can pick the game back up or something.
Report, edit, etc...Posted by Centreri on 2005-10-18 at 14:59:29
Yah but to make it good you will have to get the money back, units, upgrades, or whatever you use for it..
Report, edit, etc...Posted by Ultimo on 2005-10-20 at 18:48:05
I think it's just too much work for little payoff. People can just share codes and get the best possible position/defense.
Report, edit, etc...Posted by Oo.Vic.oO on 2005-10-20 at 19:31:09
QUOTE
Yah but to make it good you will have to get the money back, units, upgrades, or whatever you use for it..


i dont think u can get upgrades back, and if one person knows the saving code thing then he can tell everyone else n everyone would b very strong biggrin.gif
Report, edit, etc...Posted by PCFredZ on 2005-10-20 at 21:28:30
A password for bounds sounds reasonable.
Report, edit, etc...Posted by Rantent on 2005-10-23 at 05:22:35
Better yet, bound to enter the password. laugh.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-23 at 10:35:31
Would there be a way for everyones code 2 be differnt for every player on b.net?
Report, edit, etc...Posted by Ultimo on 2005-10-23 at 12:52:39
No, I don't think so.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-23 at 17:23:57
That would be pretty awsome if there was as for upgrades

You could have it so the code you get adds mineral chunks to a unused area and than the chunks are converted into minerals so you get the correct ups back or you can reuse money.

Thats the easiest way I could think of a upgrading system.
Report, edit, etc...Posted by DI- on 2005-10-23 at 18:07:54
How do you save maps in game without going to menu and save?
Does that version actually work?
Report, edit, etc...Posted by Ultimo on 2005-10-23 at 21:45:15
QUOTE(No_Authority @ Oct 23 2005, 02:23 PM)
That would be pretty awsome if there was as for upgrades

You could have it so the code you get adds mineral chunks to a unused area and than the chunks are converted into minerals so you get the correct ups back or you can reuse money. Thats the easiest way I could think of a upgrading system.


[right][snapback]339880[/snapback][/right]


No, you can't get the correct upgrades, you can get the correct money though. There is easier ways to keep track of upgrades though.

QUOTE(DI- @ Oct 23 2005, 03:07 PM)
How do you save maps in game without going to menu and save?
Does that version actually work?
[right][snapback]339920[/snapback][/right]


The only one I'm aware of is Xuru RPG. You're given a text code and you have to use a beacon system to input the numbers, and it'll restore your hero, money and upgrades. helpsmilie.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-26 at 15:45:14
And with a simple click of trigger viewer you can see how he did it biggrin.gif . I ment to say to get correct money not ups.
Report, edit, etc...Posted by I-X-King-X-I on 2005-10-26 at 18:02:42
someone already made a save system sry

see if you click menu (f10 for shortcut) and then the host has a tab on the very top of the thing that pops up

it says Save Game

then just create a password game and have the people reenter
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-26 at 19:41:03
QUOTE(I-X-King-X-I @ Oct 26 2005, 05:02 PM)
someone already made a save system sry

see if you click menu (f10 for shortcut) and then the host has a tab on the very top of the thing that pops up

it says Save Game

then just create a password game and have the people reenter
[right][snapback]341979[/snapback][/right]


Im talkin about say u go to the store and your on level 6 or whatever and you had a team with you helpinyou can come back alone and go back to level 6 with the same lives as before
Report, edit, etc...Posted by Rantent on 2005-10-27 at 04:59:11
Well I think that there should be something kinda like this. It would be sorta like 3 bounds in one or something like that. You first had to do a test bound to determine how good the player is, if they finish the test bound, they are expert, at least halfway is moderate, less than half is newbie. interested.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2005-10-27 at 15:30:14
Im starting to think the saveable bound serves no point really.
Report, edit, etc...Posted by Ultimo on 2005-10-27 at 18:21:05
That's what I've been trying to get across. There's no real value in it besides convinence.
Report, edit, etc...Posted by AFL-InuYasha on 2005-11-10 at 18:02:14
or... ppl could just restar the game later, or use SC's save system, entering a code is either short and easy to cheat, or complicated, trigger consuming and very time consuming in game, everyone would hav to enter there codes after eachother, or else trigger would multiply
Report, edit, etc...Posted by RedNara on 2005-11-10 at 18:08:19
QUOTE(PCFredZ @ Oct 20 2005, 05:28 PM)
A password for bounds sounds reasonable.
[right][snapback]338017[/snapback][/right]


sounds good but dont see how your gonna get the life to save...

unless you make the bound have only 1 life...
Report, edit, etc...Posted by Mystic-Death on 2005-11-15 at 21:15:44
Scout... Display text for a hexidecimal value, for 1 byte 00 through 32 (aka: 50), each one up is a live, 01=1 life 0F=15 lives 30=48 Lives, but you dont honestly need that Lol, but when u type in the code later on it could give you lives up to 50... Really easy to cheat... but yea its possible
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