Staredit Network

Staredit Network -> Games -> Game testing
Report, edit, etc...Posted by MisterSquirrle on 2005-10-21 at 00:33:46
I was just wondering how much you could make being a gme tester
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-21 at 01:56:38
From the Maxis seminar I attended a few years back, they paid between $8 and $22 an hour.

It's reccommended as a first of part-time job for a platform to join another department.
Report, edit, etc...Posted by Shapechanger on 2005-10-22 at 00:08:20
Like Game Design.
Horrible Job, trust me.
The programming is what's hardcore.

[Programmers write the guts of the game, typically the engine itself, and the designers simply work within the engine to make the layouts.]
Report, edit, etc...Posted by chuiu on 2005-10-22 at 16:25:59
It's all relative Crayak, I would enjoy doing all aspects of producing a game with the exception of marketing and advertising.
Report, edit, etc...Posted by Shapechanger on 2005-10-22 at 22:13:25
Agreed.
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-23 at 02:08:04
QUOTE(Crayak @ Oct 21 2005, 09:08 PM)
Like Game Design.
Horrible Job, trust me.
The programming is what's hardcore.

[Programmers write the guts of the game, typically the engine itself, and the designers simply work within the engine to make the layouts.]
[right][snapback]338829[/snapback][/right]


Game Design -> Producer -> Senior Producer

Question from audience: "How much do they make?"
Answer: "I don't know, but they drive a nicer car than I do."

Design is really where the big bucks are. Programming you just have to do what the designers say.
Report, edit, etc...Posted by Shapechanger on 2005-10-23 at 14:06:52
That's dead wrong. The Designers are the lowest paid of any game project. All they do is put together the game.
Any mapmaker at SEN is a Game Designer, we take what the Programmers have programmed, the units, interactions, etc. and make our own levels. That's what the Game Designers do. The Designers of Starcraft were the ones who made the Campaign and the Official Maps.
It's the Producer that tells the Programmers what to do.
Report, edit, etc...Posted by Kashmir on 2005-10-25 at 23:31:45
programming most def kics ass lol. I'm still learning c++ trying to get in on the game industry.
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-27 at 01:09:15
QUOTE(Crayak @ Oct 23 2005, 11:06 AM)
That's dead wrong. The Designers are the lowest paid of any game project. All they do is put together the game.
Any mapmaker at SEN is a Game Designer, we take what the Programmers have programmed, the units, interactions, etc. and make our own levels. That's what the Game Designers do. The Designers of Starcraft were the ones who made the Campaign and the Official Maps.
It's the Producer that tells the Programmers what to do.
[right][snapback]339726[/snapback][/right]


Designers become producers, not programmers.

The analogy isn't right either. The designers of Starcraft would be equivalent to the people at Windows who made the OS and the people who developed the language you program in. In Starcraft mapping, you are the everything.

Remember, the whole game is the designer's idea in the first place.
Report, edit, etc...Posted by Shapechanger on 2005-10-27 at 07:55:04
I think we have our terms mixed up.
Report, edit, etc...Posted by Sessase on 2005-10-27 at 16:05:20
"Remember, the whole game is the designer's idea in the first place."

FALSE.

A game Idea is Rarely from the game designer. He's working to mix it up together to form a whole game. Everybody have idea's a Game Designer Have to deal with everyone Ideas.
A Game Designer Is not here to give Orders, That the work of the Game Leader.


Source: http://www.jiraf.org/modules.php?name=News...order=0&thold=0
(It's in french..) disgust.gif

"The Designers of Starcraft were the ones who made the Campaign ..."

FALSE.

That the Script writer Work.
Report, edit, etc...Posted by Deathawk on 2005-10-27 at 18:17:20
I'd rather be a programmer than a designer.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-10-27 at 19:46:47
QUOTE(Deathawk-For-Co-Leader @ Oct 27 2005, 04:17 PM)
I'd rather be a programmer than a designer.
[right][snapback]342675[/snapback][/right]


Me too. I enjoy programming more, and I think the skills are more transferrable (If you've learned programming, you can program games, applications, etc.)
Report, edit, etc...Posted by Tmac on 2005-10-27 at 20:44:53
It would probably awesome having any of those jobs.
If they don't pay too much just work harder at it and soon you will probably get promoted or get some kind of raise.
Hopefully.If not just get a second job.
I know it's easier said than done but that's how life works.
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-27 at 23:06:08
QUOTE(Sessase @ Oct 27 2005, 01:05 PM)
"Remember, the whole game is the designer's idea in the first place."

FALSE.

A game Idea is Rarely from the game designer. He's working to mix it up together to form a whole game. Everybody have idea's a Game Designer Have to deal with everyone Ideas.
A Game Designer Is not here to give Orders, That the work of the Game Leader.
Source: http://www.jiraf.org/modules.php?name=News...order=0&thold=0
(It's in french..) disgust.gif

"The Designers of Starcraft were the ones who made the Campaign ..."

FALSE.

That the Script writer Work.
[right][snapback]342572[/snapback][/right]


I saw a seminar on this. For example, the game designer might come up with an idea, he creates a brief sketch of the game and gives it to a producer. If the producer accepts it, he makes some personal changes and gets some people from each department working on it. The job of a programmer is simply take instructions from the producer and make them happen. Programmers might have a higher starting salary (I think they do), but it is usually the designers that move up in the company. Perhaps we do have our ideas and terms mixed up.
Report, edit, etc...Posted by Shapechanger on 2005-10-27 at 23:18:11
-_-

You have programmers and designers mixed up.
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-28 at 01:15:08
Maybe different companies do it differently. The seminar I attended was from Maxis (maker of the Sim series). Maybe I should go dig up Will Wright's phone number. My babysitter gave it to me 6 years ago, I must have it somewhere...
Report, edit, etc...Posted by Dr.Shotgun on 2005-10-29 at 23:28:20
Maxis owns. Ever played SimAnt? That game was ownage.
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-30 at 00:53:16
Yeah, Will Wright owns too. I can't believe I couldn't make it the year he was giving the seminar. Meh, I only live 3 miles away from him tongue.gif
Report, edit, etc...Posted by Dr.Shotgun on 2005-10-30 at 01:04:59
Lucky illegitimate child.
Report, edit, etc...Posted by Goran on 2005-11-13 at 00:55:39
I think some of us wanting to be programmers are forgetting that fact that if your have a deadline or something which you usually will... Well that means sleepless nights and days working with code... No you dont get a break to play starcraft, no break to go outside, just chair, computer and code!

programming is fun but I wouldnt be one if it meant being stuck to the computer for THAT long
Report, edit, etc...Posted by brutetal on 2005-11-13 at 15:39:59
QUOTE(Goran @ Nov 12 2005, 10:55 PM)
I think some of us wanting to be programmers are forgetting that fact that if your have a deadline or something which you usually will... Well that means sleepless nights and days working with code... No you dont get a break to play starcraft, no break to go outside, just chair, computer and code!

programming is fun but I wouldnt be one if it meant being stuck to the computer for THAT long
[right][snapback]354718[/snapback][/right]


Same, I rather be a desginer or a script writer then a programmer. I like to program things but I like to do it at my own pace and not stay on the computer for so long!
Report, edit, etc...Posted by Shapechanger on 2005-11-13 at 22:25:41
Designers have deadlines, too.
bangin.gif
Next Page (1)