Name: Photon Defence
Version: 1.2
Description: A normal Photon Cannon Defence (Build cannons, stop units from getting to middle). Has a small twist you may not notice the first time you play...
The map is a grid of Machine Shops, some machine shops explode to make a path.
Players: 6 (Possible to play with less, but it depends on a few things)
Map Size: 128x128
Tileset: Ice
Date Started: October 21
Date Finished: October 22
Download:
Photon_Defence.scxTell me what you think. (Try playing it a few times before you decide if its interesting or not)
CODE
Changes:
1.2 - Fixed victory triggers (Spidermines were on the map, counting as 3 men)
1.1 - Fixed player colors (were too dark), Special Abilities (somewhere in editors they were disabled), Flags (trigger was for player 12, beacons are now player 10), Give Buildings (Wouldn't all give buildings if a player left)
1.0 - First Release