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Staredit Network -> Modding Chat -> Fun with Supply
Report, edit, etc...Posted by Voyager7456(MM) on 2005-10-28 at 16:18:37
Just a concept I recently tried out and thought was useful... By making the Command Center provide Zerg Supply and removing the SCV's ability to produce Command Centers (instead, Supply Depots are resource depots and produce SCVs) you can limit the number of Zerg Supply the player gets, because they cannot obtain more.

How is this useful?

Well, I made the Command Center able to produce hero units that cost 1 Zerg Supply (And the CC provides 1): thus limiting the player to only have one hero unit at a time.

Nothing really revolutionary, just something I thought was interesting.

Of course, like all things dealing with supply, there is the issue of Mind Control. To have it work flawlessly, you have to set aside one Supply for this purpose. ermm.gif

Has anyone found an easier way to do this? If so, tell me! biggrin.gif tongue.gif


Other things:

1. Units can require more than one race's supply.
2. If a unit's availability flag is Independent, Neutral or Factory, it will display the error "Not enough Vespene Gas" when you try to build it, no matter how much gas you have. tongue.gif
3. Having a unit provide Independent Supply adds the words "Disabled 0" in red text underneath "Supply Used".
4. Units cannot provide more than one supply.
5. Setting a unit to provide Independent supply does not work.
Report, edit, etc...Posted by Forsaken on 2005-10-29 at 14:35:50
I think this is pretty awsome. I am glad I took the time to download all of the previous patches... Took me ages... I can hardly wait too see this in action! Good luck with this in Nomad Fleet! bleh.gif
Report, edit, etc...Posted by Centreri on 2005-11-01 at 17:52:44
Yah, this seems interesting.. Heroes in a game would make everything so much easier biggrin.gif.
Why wouldnt u leave the CC with the SCV producing? +8 terran supply and +1 zerg supply, and the first unit buildable will be scv. For more fun, you can make it be +3 zerg supply and different units will equal to different amounts of supply..
Is it possible to make a script or something that only gives the first CC zerg supply, and the other only add terran?
Actually, yah, you're right, CC shouldnt build SCV's..
I don't know how to solve one mind control problem, but for the other one, for heroes use not zerg supply but independant supply, that might be easier if possible.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-01 at 18:37:40
QUOTE(Silver-Dragon @ Nov 1 2005, 04:52 PM)
I don't know how to solve one mind control problem, but for the other one, for heroes use not zerg supply but independant supply, that might be easier if possible.
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Units don't seem to be able to provide Independent supply.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-11-01 at 19:18:49
Disable Mind Control.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-01 at 20:09:56
Exactly.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-11-02 at 00:07:03
Is it possasable to limit what you could mind control? If you could not mind control workers, you could not build with them. (Or find a way to make it so that they cannot build things other than your starting race)

Make town halls (and/or the hero creating building) cost its own supply and produce supply. Then you would need it to create it. (Is it even possable to make buildings cost supply?)
Report, edit, etc...Posted by Doodle77(MM) on 2005-11-03 at 16:23:23
I think that you can limit what can be mind controlled because you cannot MC flags, and i dont think that flags are buildings.... [runs off to check]

Wait, nm, it b/c flags are invincible.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-07 at 14:52:16
a cc provides 10 supply not 1, a
zerg hatcheri/lair/hive only provides 1
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-07 at 14:57:30
You can edit the number of supply a unit provides in Arsenal.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-08 at 09:29:58
QUOTE(Voyager7456(MM))
You can edit the number of supply a unit provides in Arsenal.

i know but it would be a bit less
confusing to n00bs/newbs that
are running the mod, you could
still make it so the "hero" takes
up like 10 supply
Report, edit, etc...Posted by Rikimbo on 2005-11-22 at 20:02:08
Hmm, I have to say that I'd never heard of this 'independant supply' thing... I didn't know that buildings could provide more than one type of supply or that units could be set to require supplies from the other races...

Could somone tell me how it's done or point me towards some more info about it?

And to answer what you're probably thinking: No, I'm not a n00b, I've just been away from the StarCraft modding community for a long time. tongue.gif
Report, edit, etc...Posted by TERRAINFIGHTER on 2005-11-22 at 21:28:15
QUOTE(Rikimbo @ Nov 22 2005, 08:02 PM)
Hmm, I have to say that I'd never heard of this 'independant supply' thing...  I didn't know that buildings could provide more than one type of supply or that units could be set to require supplies from the other races...

Could somone tell me how it's done or point me towards some more info about it?

And to answer what you're probably thinking:  No, I'm not a n00b, I've just been away from the StarCraft modding community for a long time. tongue.gif
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The trick is to edit a buildings/units race so that it supplies/requires a different type of supply

Edit: Buildings can't supply 2 different types of supply
Report, edit, etc...Posted by Rikimbo on 2005-11-22 at 21:34:56
QUOTE(TERRAINFIGHTER @ Nov 22 2005, 09:28 PM)
The trick is to edit a buildings/units race so that it supplies/requires a different type of supply

Edit: Buildings can't supply 2 different types of supply
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Ah, I misunderstood then. Yeah, I didn't think it was possible for buildings to provide more than one race's supply.

I already knew that the race of the unit determines which supplies it uses up; One can deduce that by playing with the Dark Archon. happy.gif

Voyager said that units can require more than one type of supply... hmm... how does that work out?
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-23 at 06:52:13
Check multiple race flags for the unit.
Report, edit, etc...Posted by Rikimbo on 2005-11-23 at 17:33:37
QUOTE(Voyager7456(MM) @ Nov 23 2005, 06:52 AM)
Check multiple race flags for the unit.
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Hm, I guess I had never thought of doing that for any context. That's a neat idea, I wonder what other slights of hand you could do with that...
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