I need something that gives 1 mineral for every 5 kills so I read the Map Making Tips and Help Archive topic and found this:
Money for KillsOwner:
- Player 1
Conditions:
- Current playerKills score is at least 1.
Actions:
- Modify score for Current player: Subtract1Kills.
- Modify resources for Current player: Add1Ore.
- Preserve trigger.
I guess that's what I need so I did this in my map:
Owner:
- Player 1
- Player 2
- Player 3
Conditions:
- Current player Kills score is at least 5.
Actions:
- Modify score for Current player: Subtract 5 Kills.
- Modify resources for Current player: Add 1 Mineral.
- Preserve trigger.
The problem is that it doesn't work.. After I kill 1 unit, 1 mineral keeps being added every second from then on and doesn't stop. Any help?
