I was going make a map like Final Fantasy Tactics Advance (The GBA Game), where you wait for your turn and use skills or fight when its your turn. For example, when it becomes your turn, you get a civilian in an area with 4 arrows, up, down, left, right. After you a pick a direction, the hero unit would move a certain amount in that direction, with different classes being able to move a certain amount of steps. (ex. Snipers move 4 spaces at a time, or white mages move 2 spaces at a time), then, depending on what you decide to do, you could attack from a certain distance away. (Ex. you use a skill like "Jump", and you attack an enemy from 4 spaces away.) The terrain would be set up like a chess board, and obsticles as well for a chance of misses. I was trying to make this, but I realized that I need a trigger for each and every square that your unit lands on.
Does anyone know a way to make my life easier? Like a location detection thing or something... (This explanation is confusing, I know...)

ADDITION:
Crap sorry... I should have posted this on Map making Assistance...