Staredit Network

Staredit Network -> Melee Production & Showcase -> (4) Rhynadons Cavern
Report, edit, etc...Posted by Brother_Green on 2005-12-01 at 05:10:15
I made this way back. I know its got a slight imbalance in the south outpost between bottom right and bottom left, compared to the more north outpost.

Again, bear through the no-jpg-thing helpsmilie.gif
Report, edit, etc...Posted by Valug on 2005-12-01 at 08:38:45
[sub]user posted image

Comment in a bit..[/sub]

ADDITION:
[sub]Since each base has a direct path to the base left or right of it, this map would make for a decent 2v2 tvb. But in any other gametypes, it would be annoying. Zerg would have to 3 hatch just to make some defense, and those small expos at ramp and at base connetion areas have low minerals and no gas, leaving zerg far behind. Terran can easily control all the ground actions on this map by tanking one of the islands in the center, and theres not very much to stop a terran push either.

I need to go to school now, Ill commment on your other two later today.[/sub]
Report, edit, etc...Posted by Brother_Green on 2005-12-01 at 14:12:12
Reconciliation and Rhynadons Cavern were both when I was morally against symettricallity(sp?), Tri-Convalution is when I was just on the verge of making them more balanced and symmetrical, and Baldrunes is one of my latest maps, which should be fine I think >.>
Report, edit, etc...Posted by wesmic da pimp on 2005-12-01 at 14:57:10
The bottom bases have way of reaching much more minerals without air than the top bases. Besides from the position imbalances, it seems like an alright map I suppose.
Report, edit, etc...Posted by decafchicken on 2005-12-01 at 15:31:20
this map is ridiculous
Report, edit, etc...Posted by NerdyTerdy on 2005-12-01 at 17:42:59
Give him some suggestions at least... He has many errors, and it would be hard to list them all, but try to be helpful. The minerals on this map are so random, they confuse the hell out of me. The bases have access to different minerals making it imbalanced, also I think siege tanks could basically "pwn" this map.
Report, edit, etc...Posted by Valug on 2005-12-01 at 19:24:24
[sub]Nice job restating exactly what I said. smile.gif[/sub]
Report, edit, etc...Posted by decafchicken on 2005-12-01 at 20:38:29
QUOTE(NerdyTerdy @ Dec 1 2005, 06:42 PM)
Give him some suggestions at least...  He has many errors, and it would be hard to list them all, but try to be helpful.  The minerals on this map are so random, they confuse the hell out of me.  The bases have access to different minerals making it imbalanced, also I think siege tanks could basically "pwn" this map.
[right][snapback]369035[/snapback][/right]

I considered that, then realised this map is probably beyond hope.
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