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Staredit Network -> Modding Assistance -> Iscript.bin Crashes D: [SOLVED}
Report, edit, etc...Posted by Darktossgen(MM) on 2005-12-16 at 19:10:08
Ok, i decompiled the Iscript, changed the SCV's Idle to 989 0 0 , Recompiled it to Iscript, Inserted it into a mod.... And When i play Terran it goes Minimize-=-Script 289 does not Exist! For you guys to look at, heres the Iscript.



1)should i decompile Flingy, Units, And the Other lists also? i only decompiled Images... it looked like it had all the Iscript Data...(Or at least the biggest list disgust.gif )





2) is it just a bug in IceCC?( pinch.gif It Did Seem Rather... Java Like??)





3)Does Thedarktossgen Suck at making mods???

Please Help Me!!
Report, edit, etc...Posted by DiscipleOfAdun on 2005-12-16 at 19:19:33
Somehow the script isn't in the iscript file. I suggest extracting the iscript.bin from patch_rt.mpq and making it the top file of the compile screen(lowest precidence). Then, uncheck the merge with default. That might solve it. That's how I do it, and I've never had this problem with all the Iscripting I've done.
Report, edit, etc...Posted by Darktossgen(MM) on 2005-12-16 at 19:20:49
I shall try it... Wish me luck sick.gif

Geuss what.. the Iscript in Patch_rt is bigger! THIS MIGHT BE IT!!!
Report, edit, etc...Posted by Rainor on 2005-12-18 at 07:14:17
Maybe this can help you?Hope that help biggrin.gif .
Report, edit, etc...Posted by Darktossgen(MM) on 2005-12-18 at 09:31:26
Noooooo! Geuss what? when i do everything that says , IceCC always recompiles it and has its KB set to 1. ...!
Report, edit, etc...Posted by Voyager7456(MM) on 2005-12-18 at 09:41:46
Make sure when you recompile your file that "merge with default iscript.bin" is checked.
Report, edit, etc...Posted by Darktossgen(MM) on 2005-12-18 at 09:59:41
FINNALY!IT WORKS!FIVE CHEERS FOR THE TOSSGEN! :-D
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