You never said how to do this.
QUOTE(xXIanXx @ Dec 22 2005, 11:49 PM)
You never said how to do this.
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Uhh...yeah he did here it is again -- You have to export the CHK, then open that with a hex editor.
I don't know how to export the chk, then oppen it with the hex editor. Then what?
QUOTE(xXIanXx @ Dec 23 2005, 10:55 AM)
I don't know how to export the chk, then oppen it with the hex editor. Then what?
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StarEdit/SCXE have, under file: "Save as .chk file (raw scenario)"...use it.
I'm on a mac of els I wouldn't need this.
I think he means '' How do you use a Hex Editor '' not '' how do you edit CHK's with a Hex Editor ''
I don't know what I want i want to make it so i can change things on my map.
I kind of know how to use it but in staredit the map looks exactly the same!!!!!
It's because your staredit can't handle the things you put in the map and deletes them?
If I were you I'd spend some time modding StarEdit before you start hex editing.
I changed the colors of players but they look exactly the same.
QUOTE(xXIanXx @ Jan 7 2006, 06:00 PM)
I changed the colors of players but they look exactly the same.
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If you change the colours of the players, you will not see the different in the Starcraft editor. You will only see the difference in game.
O.K.
ADDITION:
O.K. how do you add hex larger then two characters.
After you change the player colors you can't open it back up in Staredit. Doing so resets all the colors. :/
I'm not sure what you mean by add hex larger than two characters. If you change the length of a section you have to fix the section's header so that it has the correct length. Cambrian does that for you however.
For hexedit it can only do up to 99 for the colors I want to know how to do 100+.
No, it can go up to FF. Hexedit doesn't use a base-10 numbering system. If you don't understand hexadecimal I suggest you google it.
I meant to go up to colors 255.
Do you understand base-16 numbering. counting in base-16 goes like this
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B...
all the way up to FF
OK so 0A is ten for colors?