ok well ... i was testing compile by ur scripts and then same problem to me
i was search out more details , and find some mistake of structural in ur scripts
So, i was modify a little ur script words
First, in header section ,
# ----------------------------------------------------------------------------- #
BurrowInit ............ PsiEmmiterInit
# ----------------------------------------------------------------------------- #
correct to
# ----------------------------------------------------------------------------- #
BurrowInit ............
PsiEmmiterBurrowInit# ----------------------------------------------------------------------------- #
second, i change writed
local00: header name to
local14: because i think that maybe overlapping from original scription
but i'm not sure about that just my guessing
However , it's sucessfull compiling *.bin file
My succeed script contents here as follow
make test by my modified scripts it will work ~!
CODE
# This header is used by images.dat entries:
# 319 Starport (terran\starport.grp)
.headerstart
IsId 217
Type 20
Init PsiEmmiterInit
Death PsiEmmiterDeath
GndAttkInit PsiEmmiterGndAttkInit
AirAttkInit PsiEmmiterAirAttkInit
SpAbility1 [NONE]
GndAttkRpt PsiEmmiterGndAttkInit
AirAttkRpt PsiEmmiterAirAttkInit
SpAbility2 [NONE]
GndAttkToIdle PsiEmmiterWalking
AirAttkToIdle PsiEmmiterWalking
SpAbility3 [NONE]
Walking PsiEmmiterWalking
Other PsiEmmiterWalking
BurrowInit PsiEmmiterBurrowInit
ConstrctHarvst [NONE]
IsWorking PsiEmmiterIsWorking
Landing PsiEmmiterLanding
LiftOff PsiEmmiterLiftOff
Unknown18 PsiEmmiterUnknown18
Unknown19 PsiEmmiterUnknown19
Unknown20 PsiEmmiterLanding
Unknown21 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
PsiEmmiterInit:
imgul09 321 0 0 # StarportShad (terran\tspShad.grp)
PsiEmmiterLanding:
playfram 0
goto PsiEmmiterWalking
PsiEmmiterWalking:
wait 125
goto PsiEmmiterWalking
PsiEmmiterDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol08 334 0 0 # TerranBuildingExplosionlarge (thingy\tBangX.grp)
wait 3
__3f_condjmp local14
sprul11 274 0 0 # TerranBuildingRubblelarge (thingy\RubbleL.grp)
wait 1
end
local14:
wait 1
end
PsiEmmiterBurrowInit:
playfram 3
goto PsiEmmiterWalking
PsiEmmiterIsWorking:
playfram 5
goto PsiEmmiterWalking
PsiEmmiterLiftOff:
nobrkcodestart
wait 20
playsnd 472 # Misc\Land.WAV
playfram 3
wait 5
playfram 2
wait 5
playfram 1
wait 5
playfram 4
wait 5
playfram 0
sigorder 16
nobrkcodeend
goto PsiEmmiterWalking
PsiEmmiterGndAttkInit:
wait 1
attack25 1
gotorepeatattk
goto local14
PsiEmmiterAirAttkInit:
wait 1
attack25 2
gotorepeatattk
goto local14
PsiEmmiterUnknown18:
nobrkcodestart
playsnd 471 # Misc\LiftOff.WAV
playfram 4
wait 5
playfram 1
wait 5
playfram 2
wait 5
playfram 3
sigorder 16
nobrkcodeend
goto PsiEmmiterWalking
PsiEmmiterUnknown19:
imgol08 320 0 0 # StarportOverlay
goto PsiEmmiterWalking
[right][snapback]392682[/snapback][/right]
*blinks* Hey...it DOES work...alright! Thank you; this will work nicely. I thought I had gotten the burrowinit one...hm. And I didn't even know there WAS a local 14. Thanks again