QUOTE(Golden-Fist @ Jan 7 2006, 11:02 PM)
I think the reason why there are less WC3 players is because WC3 sucks ass. That's just 2 million dollars more that could've been used on making SC2 and not some other crap. I heard they're making a Diablo 3, wtf!
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I believe Warcraft takes a step forward in someways, but misses the vital element that keeps Starcraft played, BALANCE.
Warcraft only requires a dozen workers. I do NOT enjoy pressing P, D or S 50 times every SC game I play.
Warcraft does not have as many super tactics like reaver drops mutalisk raids, etc. That way I don't have to worry about my 50 workers dying in 2 seconds.
Warcraft has more strategies because there are more upgrades, races and units to choose from.
Warcraft has an automatic skill matchmaking system, so you won't get completely pwned or win easily.
Now why I don't like WC:
Orcs. They have the best defenses, Blademaster and many units.
Orcs have burrows. If you smack some peons, they can go into burrows and that's 500 hp you have to kill to get that peon, and hopefully it won't go into another one. Undead workers are exposed and you can't replace them if you are teching. Humans are also exposed. Elf wood miners are exposed, but can go into mines or explode.
Blademaster has Windwalk, which combines cloaking, speed and bonus damage, into one incredible spell. He already has high DPS with critical strike, but consider any waek unit or hero to be instantly KO'ed. He forces you to get detectors, unlike any other hero or unit in the game.
As for the units, Orcs have the only unit based stun which is ensnare. This can hold your hero infinitely if they have two or more raiders. Anti air? Bats make mass air against orc suicide. Does any other race have a unit that completely cancels air units? Finally, Orcs have the most amount of units available at tier 2, since they get the powerful wyvern. So not only do they get the most powerful anti air, but they get the most powerful tier 2 air.
Did I mention that they don't need a huntres hall, graveyard or blacksmith in order to get their tier 1, 3-food unit? Did I mention they only have 3 unit upgrades, instead of 4 as other races do? Did I mention they have the least amount of buildings to build, in addition to one building that makes 4 units? Did I mention they have a 100 gold item that heals 1200 hp? Yes, Orc makes me mad.
Anyway, I'd like it if auras did not exist, so people would actually use DIFFERENT heroes rather than the usual ones like the DeathKnight or ArchMage.
Or better yet, remove heroes to make balancing much easier.
Nearly every custom game in WC3 plays the same. You are a hero and you fight stupid enemies to level up. BORING.
At least in Starcraft they have games like baseball, cat and mice or bounds (yes I am complimenting bounds). Where's the creativity or variety?
Did I mention that WC3 lags more because it requires more specs to handle the poly heavy models, instead of the 2d sprites of SC? Performance is what I care about, not looks. If they can fit 12 players in WC3, I'd expect at least 16 players should be possible in SC, if they attempted it.
And my final complaint is the map editor. At least, if I hated custom maps people make and the melee, this should be my haven right? Nope, it's a giant leap in SCs in terms of power AND complexity. Maybe this is why we don't see creative maps?
So it's a mixed bag for me.