Here is a replay of one CTF game. Yes I had lame teammates, but not that lame. the replay starts weird, showing that both D pick Infested terrans, but they actually took snipers and goliaths. Then some units from both teams just randomly wonder around. The al units sit still for 10 minutes. Then some thing moves and thats it.
In real game my team was owned, out flag was stolen and stuff.
All it happens to all UMS replays. Now am I the only one with this problem? If no then WTF is wrong with UMS replays???
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Usually UMS replays will not work in single player (if thats what you are doing), even if you start it and mash the "+" button. You must host the game in multiplayer with fastest as the speed. It should work.
Doesn't work either. Inhale (a hack) fixes this glitch.
Yep SC replays are bugged to the core
Sometimes it happens on normal FFA or Melee maps
UMS replays always worked for me... unless I changed the game speed.
Do you view it on plus speeds? Usually thats what screws it up.. But.. from what it seems, the map isn't doing what it should.. Are you sure it's the correct replay?
So it's because I faster replay speed? Damn, I have only 1 hour to watch 16 semifinalist replays. Link me to that hack please
Even when looking in right speed it's al screwed up.
Dead, I'm not really sure but they actually claim to fix it. I don't use InHale anymore.
PMed the link.
UMS reps never worked right for me.
most of the triggers mess up. occassionally a simple one does, ie a lame mass attack or something, but something always goes different eventually.
sorta like when you watch a melee rep from patch like 1.09, and all the miners just stack up right outside their cc/nexus/hatch and the players just stop making actions.
buggy sc...they "fix bugs contributing to game exploits" but don't fix the damn replay compatibility