Staredit Network

Staredit Network -> Modding Assistance -> teleporting building
Report, edit, etc...Posted by Nightfire on 2006-01-08 at 15:25:34
I want to creat a building for the terrans that will teleport units from one place to another. What do i have to do in memgraft to make this work?

Any help would me much appreciated. smile.gif
Report, edit, etc...Posted by BroodKiller on 2006-01-09 at 06:55:11
Hmm...what's wrong with teleportation through triggers? Why do you want to have a special building for this?
Report, edit, etc...Posted by Staredit.Net Essence on 2006-01-09 at 12:50:04
make it use an unused building like the crashed norad II.
add the appropriate information (dat editing, script editing) from the nydus to ur building.
Report, edit, etc...Posted by Voyager7456(MM) on 2006-01-09 at 15:04:34
I believe that the restriction for Nydus Canal (must be Zerg unit) is restricted. It will probably require a lot of hex editing.
Report, edit, etc...Posted by Nightfire on 2006-01-09 at 20:25:20
The problem with using triggers is that it would only be able to be used on a ums map and i want to be able to build the building any where i want. I want to do this because it seems hard and would be fun to play with.

If it was as simple as just copying some attributes i probably would have figured it out long ago. (but that's a good idea and i will still try it.)

If it does turn out to be hard coded. Then I will have to ask how to make it use the arbiters recall ability which is better than nothing but not what i am looking for.

I hope that I was able to clear some things up.


EDIT
Three days and still nothing
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