Staredit Network

Staredit Network -> Melee Production & Showcase -> (2)Divertimento
Report, edit, etc...Posted by Hofodomo on 2006-01-09 at 15:38:57
http://www.panschk.de/mappage/(2)Divertimento(n).scx
user posted image

kay, the bwmn guysthink theres not enough gas expands -- should 3 gas nodes per player be enough? maybe one more in the mid or something...

and im gonna move the blue main ramp down a bit...

oh yeah, no doodads either
Report, edit, etc...Posted by decafchicken on 2006-01-09 at 16:37:10
3 gas is good, if you wish for the zerg race to be eliminated from the game.
Report, edit, etc...Posted by Hofodomo on 2006-01-09 at 16:57:50
edited...added 1 gas node to the left right-mid expos
Report, edit, etc...Posted by Valug on 2006-01-09 at 17:58:12
[sub]Move the island nats closer to mains, so tanks can defend it?[/sub]
Report, edit, etc...Posted by Falcon_A on 2006-01-09 at 19:39:53
i was lookin at it, and it seems pretty sexy, even without doodads

but i was wondering about the middle...maybe you should add a gas there.
Report, edit, etc...Posted by Arden(WoF) on 2006-01-09 at 20:28:29
I love the room in the middle. As a protoss player that loves goons, I'll enjoy the wide open spaces. Nice map.
Report, edit, etc...Posted by Yenku on 2006-01-12 at 18:58:51
Huge mains...

I think there are too many chokes that T can easily defend. The one leading to the nat and main, and also the one leading to the gas expo and the min only on high ground..
Report, edit, etc...Posted by n0b0dy- on 2006-01-12 at 19:05:27
Protoss can dominate in this.
Report, edit, etc...Posted by Yenku on 2006-01-12 at 19:20:42
I think PvT it would actually be slanted towards terran..
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