QUOTE(Ðeathknight @ Jun 6 2004, 12:26 PM)
You could also use Starforge for p12 triggers.
I knew that, I just didn't know where to start.
Edit - Okay, I think I got a rough idea about the p12 thing.
Player 12
Con
Always();
Action
GiveUnits(1, AnyUnit, P12, Location, P1);
GiveUnits(1, AnyUnit, P12, Location, P2);
GiveUnits(1, AnyUnit, P12, Location, P3);
GiveUnits(1, AnyUnit, P12, Location, P4);
GiveUnits(1, AnyUnit, P12, Location, P4);
PreserveTrigger();
Like that?
Triggers do not run when owned by player 12. When you refer to Player 12 triggers, Were talking about Triggers with actions and or conditions that have "_" or player 12 in them. You should download the special triggers and load them into your map, you don't need Starforge for this.