Staredit Network

Staredit Network -> Melee Production & Showcase -> (4)Shockwave
Report, edit, etc...Posted by MillenniumArmy on 2006-01-16 at 21:35:53
Enjoy

Tileset: Badlands
Size: 128x128
Players: 4
user posted image
Report, edit, etc...Posted by Arden(WoF) on 2006-01-17 at 16:16:12
It looks and acts as a non island version of Gorky Island... Everything about it is nearly identical: 4 corner bases, naturals as islands behind mains, the second natural locations, the basic map design. But it looks ok. I sense a very simple battle with easy expanding, although there might be some battles over the close middle expansions...
Report, edit, etc...Posted by Yenku on 2006-01-17 at 19:05:56
Cool map, style, balance, etc. But the mains seem to be a bit big, I dont know if its a problem.. But, its just odd.

ADDITION:
Theres no download =/
Report, edit, etc...Posted by Falcon_A on 2006-01-18 at 10:57:42
yes i must agree with arden. a lot like gorky in design. I commend it for not being island wink.gif, and i really like the way that you did the ramps down.

Report, edit, etc...Posted by Yenku on 2006-01-18 at 18:45:41
Really a cool setup if you look at it..
Report, edit, etc...Posted by Valug on 2006-01-18 at 21:25:25
[sub]I like the map, it seems like Red and Purp's mains are positioned more in the middle of their bases, where as Teal and Blue's are closer to the edge.[/sub]
Report, edit, etc...Posted by Yenku on 2006-01-19 at 18:04:22
Yea, but that only requires a few tweaks, maybe hell get around to doin it.

I still think the mains are kind of big but maybe you could move the start locations a bit closer to the ramps (they are really far away) and you could make some kind of design that fits the rest of the map with the high terrain mixed with low terrain to make it look like an earthquake or something.. haha, thats just and idea for the design but my main point is the make the nat closer and make the mains a tad smaller.
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