Staredit Network

Staredit Network -> Melee Production & Showcase -> (2)Arden
Report, edit, etc...Posted by Arden(WoF) on 2006-01-22 at 16:19:10
My most recent map. I feel that Terran has a huge advantage due to the small chokes leading to expansions with no back doors, but i'll let you be the judge.
Report, edit, etc...Posted by Valug on 2006-01-22 at 16:40:27
[sub]Bigger pic.
user posted image

I agree with the terran favoring. Terran being able to control 2 [ 3 if you count one on hill ] that easy is a bad idea. Maybe make the hill expo a bit smaller, and make a path that acts as a backdoor to that expo. Another thing that might be a good idea is move the natural so its near the ramp, so zerg can defend with 2 hatch.[/sub]
Report, edit, etc...Posted by Yenku on 2006-01-22 at 17:03:48
Yea its a bit easy for terran to control expansions, zerg cant fast expo to well either, I think the map is a bit cramped as well.
Report, edit, etc...Posted by Arden(WoF) on 2006-01-23 at 16:27:38
Cramped seems to be my style (that's not a good thing). I try to get away from that, but it never works out well. I guess I just don't like seeing big useless space.

ADDITION:
This map was severely edited by Lao-Artanis

Some imbalances were fixed.
Report, edit, etc...Posted by Yenku on 2006-01-23 at 20:29:19
Fantastic, Be sure to give him/her credit in the map description.

Only thing to consider now is to make it possible for an easier fast expo with zerg..
Report, edit, etc...Posted by Arden(WoF) on 2006-01-23 at 22:53:17
Yeah, I considered that, but to do that I would have to dismantle the whole base design (it's not worth it).
Report, edit, etc...Posted by Yenku on 2006-01-24 at 06:25:22
not really, just shift the ramps to the left and move the nat in front of it. But I dont think all maps need that, especially ones on highground.
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