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Staredit Network -> -> [Defense / Offense] Pico Defense
Report, edit, etc...Posted by Carlsagan43 on 2006-01-26 at 18:30:22
File Name :: Pico Defense
Author :: Carlsagan43
Category :: Defense / Offense
Description ::
Objective: Your objective is to survive the final level of this map, which is level 30. You will not lose on levels 1-29 if enemies leak through. If they do, however, it will cost you 1 mineral for every enemy that leaks through.

Features: Minerals are shared in this game! You get 1 mineral for every enemy that you kill, but every third mineral is shared between players. This means that even if you get no kills at all, you will still be able to compete.

Features: Difficulty changing is automatic. More players mean a better chance at winning.
1 player vs. 3x enemies
2 players vs. 4x enemies
3 players vs. 5x enemies
4 players vs. 6x enemies
By having more players, the game gets more difficult, but overall gets easier.

Gameplay: To start, build infantry at your barracks. Then, build a depot to place the infantry into the bunker. Depots are automatically replaced with bunkers, filled, and then moved. This makes it easier to stack bunkers and you get to fill your own bunkers. It is recommended that you fill your bunkers all the way since you can only build a limited number of them.


Please enjoy!!

Note: This was called Pico defense for a reason! It was meant to be a small and simple game but with intricate mechanics. This map was submitted for the early 2006 Defense Map Making contest.

Updated Thu, Jan 26 2006 6:30 pm

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