QUOTE(Valahan @ Jun 9 2004, 10:34 AM)
How about prepalced "caves" or bases where monsters or a hero monster/enemy lurks.
I have a cave system with 10 entrances/exits all over the map and it is going to be a base you will fight your way to new areas maybe i dunno. I will put some enemy strongholds thats a great idea thnx valahan. The map is divided into 16 locations each in which you get money for building different city structures. There's 5 buyable locations 3 towns, 2 outposts. There's night n day, 6 minutes each and every dawn you get your taxes. There's 12 heros and only heros can recruit, go to inn, upgrade, or buy places to avoid nasty trigger mixups and so i don't have to make a big place to put an army. I made instead of gas for telling the game where you are when you make choices: the custom score. Gas is equal too 10,000 minerals therefore units can cost alot more than 9999. I tried to make all units that werent heros stats according to score so you would get right amounts of cash. All players will have a limit of 100 men, I would make unit building times more but that would make it take long in recruiting station, but buildings on the other hand will take time to build. The map is 256X256 jungle. Now I gave away half my map i hope no *&# %#@ map stealers take it. I'll beat em to put it out tho! O and how do you make the attached item on the post available for dl, you want me to post pic? its 121k that would be steep loading time for a 56k modem.
Someone plz post i dont want this to dissappear