*takes out Dictionary.com*
QUOTE(Dictionary.com)
2 entries found for aggrandizing.
ag·gran·dize ( P ) Pronunciation Key (-grndz, grn-)
tr.v. ag·gran·dized, ag·gran·diz·ing, ag·gran·diz·es
To increase the scope of; extend.
To make greater in power, influence, stature, or reputation.
To make appear greater; exaggerate: aggrandize one argument while belittling another.
Uhh no my point is units are not multiplyed or anything silly like that. Its just your dumb memonic because you for some reason never realized that the trigger runs for every player in the player group. All the actions are "multiplied" because each player runs there own trigger. Its just that the create units trigger is the most apparent.
Consider this instead.
Player 1
Conditions:
-Player 1 owns at least one men
Actions:
-Create 1 men for player 1 at location
Player 2
Conditions:
-Player 1 owns at least one men
Actions:
-Create 1 men for player 1 at location
Player 3
Conditions:
-Player 1 owns at least one men
Actions:
-Create 1 men for player 1 at location
In this example no one would not find it odd that 3 units are created. Yet the triggers above are the EXACT same thing as the following. (even trigger order)
Force 1 (p1 - p3)
Conditions:
-Player 1 owns at least one men
Actions:
-Create 1 men for player 1 at location
Now you don' notice it with other stuff because most actions are not ovious when repeated by each player.
Example ( switches, order, display text, kill, remove, and others )