Staredit Network

Staredit Network -> UMS Assistance -> Random crashing not sure why
Report, edit, etc...Posted by Azu on 2006-02-13 at 12:50:35
My map crashes for no apparent reason at apparently random times and I have no clue why.. please help.. confused.gif

(Save attachment using IE tab)
Report, edit, etc...Posted by fritfrat(U) on 2006-02-13 at 18:14:20
I really have no idea.. trigger #1 (under all players) has a "disable any unit for P8 at anywhere," which might be the problem, but I can't play the map long enough to actually look at and try to figure out what the problem is because it crashes so early.
Report, edit, etc...Posted by Azu on 2006-02-14 at 03:38:53
There are some units at the very top of the map that get disabled, my map was like this before I started having the crashing problems.

Also it seems that more people play = crashes sooner? Not sure why? confused.gif

huh.gif

ADDITION:
bump
Report, edit, etc...Posted by Mp)MinigameEast on 2006-02-14 at 09:27:43
you have to read the disable list. sometimes the units can or cannot be disabled propertly

click the wording on my signature
Report, edit, etc...Posted by Azu on 2006-02-14 at 12:34:33
...


I've had 5 units at the top of the map and have them disabeld for many versions

They arn't the cause of the crashing okay

They run at the very start of the game not later on

Anyways no they arn't what's causing it

Thanks for trying to help help

I tried to taking that out and running the map, anyways, and it still crashes.. so ya I'd really like to find out what is causing the crash

Also could you please try playing the map?
Report, edit, etc...Posted by saibaman8 on 2006-02-14 at 16:59:12
I couldn't find anything wrong either. The only thing I would think it would be is the units you're diabling, but since you took them out and it still crashes, that's ruled out.
Report, edit, etc...Posted by Azu on 2006-02-15 at 02:04:58
If I play it solo it crashes a bit after round 2 ends and a bit before round 3 ends

If I play it with full house it crashes before round 1 even ends

This is confusing..
Report, edit, etc...Posted by nimadude on 2006-02-15 at 03:00:23
So you are sure that you have not given player 8 any further units since those 5 at the top? Because if you have in any way, it would be good to check the disable list.

just try this.. Disable the cloak trigger temporarily and see if it still crashes.
Report, edit, etc...Posted by Azu on 2006-02-15 at 07:10:38
CODE
Trigger("\x007Corners","\x007Sides","\x007Last Defense"){
Conditions:
Elapsed Time(At least, 3);

Actions:
Create Unit("Current Player", "Protoss Dark Templar", 1, "Lights On");
Transmission(Always Display, "You start with minerals\r\nAnd get 1$ every 10 kills\r\nRecall the unit you want", "Psi Emitter", "Anywhere", Set To, 4000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Transmission(Always Display, "Don't let the demons get to\r\nthe bottom side of the map", "Psi Emitter", "Anywhere", Set To, 2000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Transmission(Always Display, "Every 100 kills you get a\r\nspecial $ for buying heroes\r\nat the very top of the map!", "Psi Emitter", "Anywhere", Set To, 3000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Transmission(Always Display, "Good luck and have fun!", "Psi Emitter", "Anywhere", Set To, 1000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Set Resources("Current Player", Set To, 5, ore);
Set Countdown Timer(Set To, 90);
Leaderboard Computer Players(disabled);
Leader Board Kills("<-- Kills", "Men");
Set Doodad State("Player 8", "Any unit", "Anywhere", disabled);
Comment("Start of game");
}

//-----------------------------------------------------------------//


There is no "Preserve trigger".

ADDITION:
Can you please PLAY THE MAP and then tell me what you think is causing the crashing? thanks
Report, edit, etc...Posted by fritfrat(U) on 2006-02-15 at 17:54:49
When I played it, I played it solo and it crashed 3 seconds after it started.
Report, edit, etc...Posted by Azu on 2006-02-16 at 08:20:23
Okay any clue why..? confused.gif
Report, edit, etc...Posted by StarmanJr. on 2006-02-16 at 10:36:27
I'm not exactly sure if this is the cause but...

I'm starting to believe that many people are correct about the disable doodad state trigger thats causing the crash. Not only that, the crashing only seems to take place AFTER the beginning text has finished.

The fact that you've used "Any Unit" and "Anywhere" may be the cause, since it will disable every single unit belonging to P8 within the entire map. Try using an actual location over the units you want to disable. I created a sample map and placed a bunch of Zerg Creep Colonies with a disable trigger identical to yours, and guess what? It crashed.

Since the map is protected, I can't physically delete triggers to pinpoint the error. pinch.gif

OH, one more thing, when I was reading your triggers with Trigger Viewer, I noticed that you forgot to change the gas count for P2-P7 (did it go up to 7?). I think it was around the 12 gas count. There's two of them, then it skips to 14.
Report, edit, etc...Posted by Azu on 2006-02-16 at 17:05:33
Uploaded new version

Still buggy though? confused.gif
Report, edit, etc...Posted by Zeph on 2006-02-16 at 19:19:46
I never crashed smile.gif
Report, edit, etc...Posted by EcHo on 2006-02-16 at 20:48:56
I had some sort of same problem, I had no other trigger except player red, and when it went to END location, game crashed
Report, edit, etc...Posted by SkuLL on 2006-02-16 at 20:50:28
Some units cannot be placed together for some reason and that will result in a crash. Some units along will also result in a crash. There are many explanations. We still haven't discover the depths of Mapmaking and Starcraft.
Report, edit, etc...Posted by Azu on 2006-02-17 at 12:34:16
I changed some of the stuff and uploaded new version.. it's still buggy though and I'm not sure why..
Report, edit, etc...Posted by moneylover301 on 2006-02-20 at 08:30:53
I had issues where in Starforge unit stats werent set so it always crashed.

Possibly that.
Report, edit, etc...Posted by A_of_s_t on 2006-02-20 at 18:03:45
For some reason, i cant dl it. Id help azu, i really would, I JUST CANT DL IT (is it protected?) nm, probel solved. It didnt crash on me, but i havent played it on multiplayer
Report, edit, etc...Posted by Azu on 2006-02-22 at 19:56:30
It's not meant for singleplayer so it's probally really buggy on singleplayer it's for multiplayer..
Report, edit, etc...Posted by A_of_s_t on 2006-02-22 at 23:38:48
o, lol, well, im lazy right now and my friends on sc rarely go on, so tongue.gif im sorry, but it is a pretty good map.
Next Page (1)