CODE
Trigger("\x007Corners","\x007Sides","\x007Last Defense"){
Conditions:
Elapsed Time(At least, 3);
Actions:
Create Unit("Current Player", "Protoss Dark Templar", 1, "Lights On");
Transmission(Always Display, "You start with minerals\r\nAnd get 1$ every 10 kills\r\nRecall the unit you want", "Psi Emitter", "Anywhere", Set To, 4000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Transmission(Always Display, "Don't let the demons get to\r\nthe bottom side of the map", "Psi Emitter", "Anywhere", Set To, 2000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Transmission(Always Display, "Every 100 kills you get a\r\nspecial $ for buying heroes\r\nat the very top of the map!", "Psi Emitter", "Anywhere", Set To, 3000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Transmission(Always Display, "Good luck and have fun!", "Psi Emitter", "Anywhere", Set To, 1000, "staredit\\wav\\Com Beep.wav", 403);
Wait(60);
Set Resources("Current Player", Set To, 5, ore);
Set Countdown Timer(Set To, 90);
Leaderboard Computer Players(disabled);
Leader Board Kills("<-- Kills", "Men");
Set Doodad State("Player 8", "Any unit", "Anywhere", disabled);
Comment("Start of game");
}
//-----------------------------------------------------------------//
There is no "Preserve trigger".
ADDITION:
Can you please PLAY THE MAP and then tell me what you think is causing the crashing? thanks