hey, when i use this trigger:
Trigger("farker Killers"){
Conditions:
Kill("farker Killers", "Zerg Overmind type 1", At least, 1);
Actions:
Wait(2000);
Create Unit("Player 7", "Infested Duran", 1, "farker office 2");
Display Text Message(Always Display, "Uh Oh...those Office farkers look pretty upset.\r\nWait...THEY HAVE THE KEY TO THE MOFO!!!\r\nGET THEM!!!");
}
instead of creating 1 "Infested Duran", it creates however many human players are playing.
e.g if theres 5 real players it makes 5 "Infested Durans"
any help? ty

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You're probably going to have to put that trigger on the player you want that trigger to happen on. Put it under player 7 if you want player 7 to have the ghost.