Staredit Network

Staredit Network -> UMS Showcase -> Rpg Enemies
Report, edit, etc...Posted by Mephisto on 2004-06-13 at 01:31:16
Ok...so I tried something different and started giving the enemy, which is zerg, in my rpg, protoss units as the map goes on, to add progressive dificulty...it follows he story of the zerg units are a quick evolving and adapting species...yea..kinda like borg..so they finally evolve out of the organic stage onto mechanics, thus the protoss....does that sound gay or do you guys think it'll be ok????
Report, edit, etc...Posted by DT_Battlekruser on 2004-06-13 at 02:30:12
It's pretty good for what you have. closedeyes.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-06-13 at 05:32:30
Mephisto, Unless your asking a question about how to do something it doesn't belong in the Mapping assistance section

Topic Moved to Staredit and Map Making
Report, edit, etc...Posted by EzDay281 on 2004-06-13 at 07:09:39
Sounds good to me. I might suggest that Ultralisks are actually LOWER than Zerglings and so rarer, but slightly more powerful, because the Ultralisk is simply too big. Like the Zergling is more compact than the Ultralisk. Think of it like comparing a human to a smaller wolf; the wolf would still OWN the human, right? Because the wolf is simply made BETTER for combat.
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