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Staredit Network -> Ideas -> Spell Casting Ideas
Report, edit, etc...Posted by flipmonkey on 2006-03-02 at 16:19:24
Im just looking for some ideas for spell casting. Such as something that would effect an enemy. Not killing them or hurting the play but something like, the enemy is frozen or the enemy is pulled toward you, or you can like become invisnable. Would like to have more ideas so ya. haha
Report, edit, etc...Posted by EcHo on 2006-03-02 at 17:55:27
Enemy's Hp lowered
Enemy slowed
Enemies attack each other (confusion)
Enemy runs away from terror
Report, edit, etc...Posted by Kalle on 2006-03-02 at 18:14:19
Draw enemies towards you
Paralyze
Mind Control
Plant Spider Mine
Report, edit, etc...Posted by Kyuubi. on 2006-03-03 at 03:37:02
-manipulate an enemy(s) near you for a time
-having multiple computers can make it so you can weaken them(like have player 8 with 5/5 upgrades,and give it to player 7 with 0/0 upgrades..)
-enable a corsair to cast disruption web via ai script


all i can think up as of now...its past midnight so im half asleep...
Report, edit, etc...Posted by flipmonkey on 2006-03-03 at 16:30:14
Some of these spells i have already such as
Paralzye (which was that freezing forum i put up)
Draw enemies toward you
Invinisable

Ya that pretty much i have right now haha

Enemy's Hp lowered
I know how to do the lower hp but it only sets the players health. If the spell is lower 50% health and the enemys hp is 30/100 it will heal instead of lower.
Enemy slowed
I not sure how ill be doing this one with any unit.
Enemies attack each other (confusion)
Dont no how to set this one up.
Enemy runs away from terror
The only question I have for this is, where would they run to

Draw enemies towards you
I've already added this.
Paralyze
Somewhat did already. Need to test.
Mind Control
Rather not take over there units.
Plant Spider Mine
Don't want to kill the player's hero.

-manipulate an enemy(s) near you for a time
Not sure how i would set this up.
-having multiple computers can make it so you can weaken them(like have player 8 with 5/5 upgrades,and give it to player 7 with 0/0 upgrades..)
Quite dont understand.
-enable a corsair to cast disruption web via ai script
Need to experiment more with the ai scripts hahaah


I was also think of cloning the player but the a problem was the halos act as real units effecting the triggers that are set on the hero. Using non-hero units for something else

It would help also with i got the trigger for some of these.
Report, edit, etc...Posted by EcHo on 2006-03-03 at 21:32:51
QUOTE
Enemy's Hp lowered
I know how to do the lower hp but it only sets the players health. If the spell is lower 50% health and the enemys hp is 30/100 it will heal instead of lower.
Enemy slowed
I not sure how ill be doing this one with any unit.
Enemies attack each other (confusion)
Dont no how to set this one up.
Enemy runs away from terror
The only question I have for this is, where would they run to



Enemy slowed
Make location near ur main unit, if a unit goes there move another location to the unit at the main unit's location
Enemies attack each other (confusion)
Give it to another computer with same color or so
Enemy runs away from terror
Make it seem like its running away, and then just remove from map
Report, edit, etc...Posted by Hikari256 on 2006-03-03 at 21:35:13
QUOTE(flipmonkey @ Mar 3 2006, 05:30 PM)

Enemy runs away from terror
The only question I have for this is, where would they run to


Second the question Enemies run away/stay away would be a nice trigger, but since we can't track where a unit is, we have no clue where to tell the comp to runl. If anyone has ideas for this tho, i'd love to hear them. Is there some Ai script i don't know about (Set AI Avoid location)?

QUOTE
-having multiple computers can make it so you can weaken them(like have player 8 with 5/5 upgrades,and give it to player 7 with 0/0 upgrades..)
Quite dont understand.


Have two enemy comps. player 7 &* for example. set player 8 to start with 4 upgrades for everything, while player 7 has no upgrades. When spell is cast, all player * enemies in the area become player 7 enemies, and lose 4 upgrades (except for tech ones liek stimpack or PsiStorm).
Report, edit, etc...Posted by flipmonkey on 2006-03-04 at 20:53:06
I need more ideas. would like to get as many ideas as i can. Would help out a lot
Report, edit, etc...Posted by nimadude on 2006-03-05 at 01:07:56
Confusing the enemy so that when he moves down, he moves up, and when he move up, he moves down. Moving left will move you right and etc.. I will leave it up to you to do the triggering wink.gif
Report, edit, etc...Posted by Kyuubi. on 2006-03-05 at 04:08:30
QUOTE
-enable a corsair to cast disruption web via ai script


There is an ai script for making a corsair cast the web. It'll be like a sticky web. Set it to create the corsair at the character location,then put ai script 'cast disruption web at location',then remove the corsair.
Thing is you gotta have the web spell enabled or it wont cast,you might know that already smile.gif.

lets see... some other things is maybe you can make it summon some mini casters,dark archon,defiler,queen,etc...

if you have a hero as a dt or unit with shields, you can enable an auto-barrier or a temporary cloak like in my map.

still thinking of more
Report, edit, etc...Posted by fusioneko on 2006-03-06 at 13:08:10
QUOTE(flipmonkey @ Mar 2 2006, 03:19 PM)
Im just looking for some ideas for spell casting. Such as something that would effect an enemy.  Not killing them or hurting the play but something like, the enemy is frozen or the enemy is pulled toward you, or you can like become invisnable.  Would like to have more ideas so ya. haha
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Try something like

Fireball (Throw some firebats at your oponet or something... then have some kinda explosion or make some triggers for a chance at instant death.. or make a massive like explosions that impairs the use of mana/magic for a long period of time.
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