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Staredit Network -> Games -> How Much Does Dmg Does A Sunken Colony Deal?
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-24 at 21:43:09
Probably one of the most weirdest buildings. Sunken colony. It says it deals 40 dmg for its attack. I see it only do 20 dmg to lings. So that would mean it has an explosive attack. When it attacks a dragoon, (considered that a dragoon is a heavy unit.) it also deals 20 dmg. lol, so how much damage does it even deal? wink.gif And what type of dmg is it? wacko.gif
Report, edit, etc...Posted by Yoshi da Sniper on 2003-09-24 at 22:45:28
Against marines, it does full damage.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-24 at 23:08:16
yea against marines it does full, i think its the same for lings.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-25 at 03:08:16
It does do explosive damage and does 40 damage against Dragoons (well 39). 3 sunkens attacked a Dragoon (2 to take of shields) left it with 61 hp that's correct since Dragoon has 1 armor. Tank had 111 hp it also has one armor. Ultra 362 1 armor 1 instant hp heal. Marine does 20 damage(blah thought this was obvious) ling 20 etc etc...Only way I can think of you getting the idea you did was maybe the sunken hit a zealot instead of a dragoon or something?
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-25 at 10:08:52
I thought sunkens did full damage to any units... Well to my own knowledge, since I'm a protoss player, they all take full damage. I don't know about others.
Report, edit, etc...Posted by Andy on 2003-09-25 at 15:11:20
They don't all take full damage, there sheilds do. Once their sheilds are gone, unit sizes are applied. Explosive does 50% damage to small, 75% to medium, and 100% to large if I'm correct. But everything is void on Protoss units when they have sheilds.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-25 at 16:15:29
It's explosive. It would be wonderful if it was normal. 1 hit kill on an unupgraded marine biggrin.gif.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-25 at 20:38:07
Erm.. im a bit confused, Td's saying thats it's one hit kill on a rine. Well if the sunken does explosive dmg, that means out of all defensive buildings the sunken is the most powerful. tongue.gif
Report, edit, etc...Posted by Andy on 2003-09-25 at 20:54:46
TD said it does its full damage againts a marine, not it kills a marine in 1 hit. But it doesn't do full damage against a marine, it does half. And a goon is medium, not large.
Report, edit, etc...Posted by Yoshi da Sniper on 2003-09-26 at 07:15:31
It does kill a marine in one hit.
Report, edit, etc...Posted by Andy on 2003-09-26 at 07:21:04
Sorry tech, 1 marine and 1 medic can take 1 sunken colony. If it were one hit, the marine would be dead before the medic would heal him. But since I know as a fact 1 marine with a medic can take a sunken, your argument is wrong.
Report, edit, etc...Posted by Yoshi da Sniper on 2003-09-26 at 07:39:11
I'm almost sure it does, or I'm playing too much UMS.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-26 at 08:52:02
I'd say that, since nothing is actually "balanced" in UMS maps, marines doesn't have 40HP they have 1000... And 1 M&M wouldn't beat a sunken, the Marine's attack power is too low and the medic's energy would run out before.

I'm pretty sure sunkens doesn't kill in 1 shot either.
Report, edit, etc...Posted by Tazzy on 2003-09-26 at 13:42:11
They dont a maires life is 40 Hp And a sunken and do 20 damge to a marine. So it takes 2 hits from a sunken to a marine to kill him. If it was 1 het kill from a sunken many people would nto bother with marines while Vz the zerg.
Report, edit, etc...Posted by Andy on 2003-09-26 at 15:13:08
QUOTE(Shadow Paladin @ Sep 26 2003, 07:52 AM)
I'd say that, since nothing is actually "balanced" in UMS maps, marines doesn't have 40HP they have 1000... And 1 M&M wouldn't beat a sunken, the Marine's attack power is too low and the medic's energy would run out before.

I'm pretty sure sunkens doesn't kill in 1 shot either.

I know this for a fact Christian. 1 MARINE IS ABLE TO KILL 1 SUNKEN IF IT HAS 1 MEDIC.
Report, edit, etc...Posted by chuiu on 2003-09-26 at 17:57:09
TD, play more melee. wink.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-26 at 19:43:48
a lot of people need to play more melee. what kind of dmg does a sunken deal, cause that changes how effective it deals its dmg
Report, edit, etc...Posted by Staredit.Net Essence on 2003-09-27 at 10:58:34
Cooldown on sunken is 32
Cooldown on rine is 7.5 (assuming stim)
So lets go with four marine attacks to the sunken attack if stimmed, two if not.
Sunk has 300 hp, deals 20 damage at a time.
Medic can heal 20 faster than sunk can deal it (not sure what the cooldown is, but I'm pretty sure this is true). Medic can heal 20 for 10 mana, or at 200 max 20 times.
Doin some calculations, in these 20 heals, the marine if unstimmed deals ~240 damage, and with stim (assuming it never wears off) 480.
The marine will kill the sunk, UNLESS the zerg microes the sunk to hit the medic. In that case, the medic goes down in three hits, the marine in two, and the sunk wins.

Tell me if I screwed up any figures or anything, but I'm quite sure the end result is the same tongue.gif
Report, edit, etc...Posted by FizzleBoink on 2003-10-04 at 00:32:47
The Sunken Colony's damage says 40 but that number 40 can be deceptive, however, because attacking smaller units means there is a lesser chance of them recieving a full assault (I.E Dragoon attacking Marine, Marine recieves at most 15 damage but doesn't take the full attack damage. Its smaller size has a 43% chance of recieving the brunt of the attack and also heavy armor can lower the Sunken Colony's attack value by at least 75%.

All in All we shall just say: A Sunken Colony's attack value is limited against some units.
Report, edit, etc...Posted by Andy on 2003-10-04 at 21:32:05
QUOTE
Its smaller size has a 43% chance of recieving the brunt of the attack

What do you mean chance, the sunken on flat ground will always hit a marine not hidden by a dodad at full amount of the attack that it's supposed to do. I think DD explained the rest well.
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