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Staredit Network -> Modding Assistance -> [SOLVED] Creep?
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-03-10 at 17:44:33
All right. I'm trying to create a mod that will accompany a couple missions in a campaign. The mod involves changing Protoss around so that they become a mix of Protoss and Zerg traits. What I need to know is this: without using MemGraft, is it possible to make non-Zerg buildings spread Creep? Actually, that's not necessary, but it would be nice to know. My big question is: Is there any way to let Protoss or Terran have buildings on Creep?
Report, edit, etc...Posted by O)FaRTy1billion on 2006-03-10 at 18:22:43
I don't know about spread it, but you can make them creep buildings.
Report, edit, etc...Posted by Darktossgen(MM) on 2006-03-10 at 18:38:16
Idle Order: Init Spread Creep.
Report, edit, etc...Posted by Darius.DeValle on 2006-03-10 at 19:35:36
QUOTE(Darktossgen(MM) @ Mar 10 2006, 06:37 PM)
Idle Order: Init Spread Creep.
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The only real issue with that is that when they die, the creep might ot vanish if it wasn't an building originally intended to creep. I had this problem with an extractor once; it's fairly annoying.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-03-10 at 20:23:23
Hmm...that sounds good, all right; can I make them able to be built on creep but not necessarily need it?
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-10 at 22:20:38
yes. check the flags area where u can make the unit permanantly cloaked, its a detector ect. it should be found there
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-03-10 at 22:35:06
That works perfectly. But my Nexi (Nexuses? Nexi?) and Pylons won't produce creep, which means I can't build anything...

EDIT: Just to clarify, I did give them "Initing Creep Growth" as their idle AI action.
Report, edit, etc...Posted by DaMiNaToR on 2006-03-10 at 23:08:32
Are you trying to build Zerg stuff? If not, then just make your modded buildings not need creep.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-03-11 at 11:04:21
Here. I'm posting the question again, in boldface capital letters, since we seem to be misunderstanding it:

1)IS THERE ANY WAY TO LET OTHER RACES BUILD ON CREEP BUT NOT NEED IT? (CAN BUILDING ON CREEP BE OPTIONAL?)

2)WHY WON'T MY PYLONS SPREAD CREEP WHEN I CHANGE THEIR IDLE ORDER TO "INITING CREEP GROWTH?"
Report, edit, etc...Posted by Darktossgen(MM) on 2006-03-11 at 11:12:59
#1 is a yes, I dont know how but look at FCTC Gold's Queen's Nest, it can be built on Creep and off creep. Maybe its in the Zerg type under StarEdit?

#2 may be that they dont have Creep Building checked under the Advanced Tab.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-03-11 at 11:50:17
Actually, things DO spread creep...if there's creep nearby to start with. Since this will only be for a couple levels in a campaign, I think that that's good enough. Thank you, everyone, for your help.
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