Staredit Network

Staredit Network -> Modding Assistance -> Attack apon death.
Report, edit, etc...Posted by IanMM on 2006-03-15 at 15:11:54
How do you do this in Icecc?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-03-15 at 15:18:56
If you put a useweapon command in the death iscript it will use that weapon on the target it had acquired before death. If it had no target, the weapon will fire in the uppermost left corner of the map. (So far away it shouldn't matter unless it has a tremendous splash radius or something.)
Report, edit, etc...Posted by IanMM on 2006-03-15 at 15:34:33
Ok so one like this command?

useweapon 10 # HellFireMissle Pack
Report, edit, etc...Posted by DiscipleOfAdun on 2006-03-15 at 15:39:07
That should work. Useweapon is one of the commands that has gone far beyond what it was originally intended for. Way beyond.
Report, edit, etc...Posted by IanMM on 2006-03-15 at 15:41:16
Ok thank you.
Report, edit, etc...Posted by BroodKiller on 2006-03-16 at 02:27:20
QUOTE(DiscipleOfAdun @ Mar 15 2006, 10:38 PM)
That should work.  Useweapon is one of the commands that has gone far beyond what it was originally intended for.  Way beyond.
[right][snapback]446095[/snapback][/right]

That's what modding is all up to - going beyond smile.gif
Report, edit, etc...Posted by NightCircle on 2006-03-16 at 04:00:01
What about a Nucelar Explosion?
Would it work? Like bombing the guy himself? tongue.gif
Report, edit, etc...Posted by Firebird on 2006-03-16 at 05:55:06
add the nuclear bomb's attack to its death, but include the death scripts after it attacks.
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-03-16 at 14:24:26
QUOTE(xXIanXx @ Mar 15 2006, 03:34 PM)
Ok so one like this command?

useweapon 10 # HellFireMissle Pack
[right][snapback]446094[/snapback][/right]

You could do that, but just remember that the missiles would'nt fly to target because the useweapon command makes it appear on target
Report, edit, etc...Posted by Voyager7456(MM) on 2006-03-16 at 15:04:28
Well if you wanted to get around that you could just give it missiles for say, an air attack, then edit the attack animation so it uses the ground attack weapon for both.

Then all you'd have to do is put an attack25 2 command in the death animation. At least, I assume that attack25 would work. Haven't tried it...
Report, edit, etc...Posted by Darkomni on 2006-03-19 at 11:26:38
ive got a question, what would happen if you put your useweapon 117 in the MOVE command? wherever u clicked would be where your weapon would shoot, what would happen if u did this?
Report, edit, etc...Posted by IanMM on 2006-03-24 at 22:07:05
So attack25 2 is air attack and attack25 1 is ground?
Report, edit, etc...Posted by BroodKiller on 2006-03-25 at 13:39:01
As far as I remeber 1 is ground, and everything else is air.
Report, edit, etc...Posted by IanMM on 2006-03-25 at 13:44:39
OK
Next Page (1)