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Staredit Network -> Modding Assistance -> Removing Shadows
Report, edit, etc...Posted by EzDay281 on 2006-03-19 at 16:40:03
Alright, for my mod, I wish to remove all unit shadows.
However, whenever It ry it(go into ICE, remove the display underlay shadow), the game crashes the moment I go into a game.
I've tried doing it to critters and it works fine, but that's all I know to be safe.
It crashes regardless of whether or not the unit that has had its shadow removed is even in the map I'm trying to play.
Report, edit, etc...Posted by nirvanajung on 2006-03-19 at 20:16:45
Tell a what exactly crashed a few unit ... so i could check that what ur missed something in ice operation
Report, edit, etc...Posted by BroodKiller on 2006-03-20 at 02:40:07
This may be caused by some of the checkbox-type properties in Images.dat. Try unchecking "Shadow Turns" and "Floats(?)" and then see if it crashes?
Report, edit, etc...Posted by nirvanajung on 2006-03-20 at 15:26:19
if removed unit shadows with iscript operations
then check of "Shadow Turns" dont directly relation to that unit shadows, isn't it?

when i was remove the display underlay shadow with ice and iceCC whatever
it was works fine all
Report, edit, etc...Posted by EzDay281 on 2006-03-24 at 23:20:01
Odd, what units did you try, Nirvanajung?
Report, edit, etc...Posted by nirvanajung on 2006-03-25 at 01:24:53
oh~~! my saying was wrong .... i had hold of the wrong end of the stick
i thought it made worked fine from DarkAcron scripts
also i thought that i was remove shadows but that is not exsited about shadows as is it

because i was modding to DarkArcon into chinese knight and when i was play that
there was no shadows and does'nt crashed.....

i just try remove shadows of Protoss Zealot a moment ago..
and that was crashed

i said to wrong, i guess it is BK's right~! i just tried check to DarkArcon Being images properties that was unchecked "Shadow Turns"
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