i'm not sure about that but i could guess that
when use script to overlays others , that meaning is overalyed images/sprites follow over master unit
so those overlays would keep they basis property i guess
then try change Archon Being's overlay property of image.dat to overlayed those sprites with DatEdtor or Asnal3
or change unit's properties of those overlayed things to cloaked with DatEdtor or Asnal3
but i'm sure about this just my guessing , whatever.... Good luck~!
[right][snapback]449029[/snapback][/right]
Edit the overlay properties? Sounds good...how do I do it? Actually I don't want to cloak the overlays, but I do want to make sure the Archon itself cloaks when I make one during a level. If there's no way other than cloaking the overlays, fine, but I'd prefer to avoid that. Any ideas why the ones made in-level don't cloak?